George Level 1 of the Dungeon (0, 0, D:1) 6 stones (10, -19, D:1) a +0 club (12, -15, D:1) a +0 short sword (20, -22, D:1) 14 bolts (24, -39, D:1) a stone (25, -39, D:1) a stone (26, -39, D:1) a stone (27, -39, D:1) a stone (28, 15, D:1) 16 stones (30, -39, D:1) a +0 club (30, 5, D:1) a +0 ring mail (32, -27, D:1) a +0 ring mail (33, 18, D:1) a +0 whip a +0 club (38, -6, D:1) 20 stones (41, 1, D:1) 16 arrows (50, -31, D:1) 6 tomahawks (56, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 22 sling bullets (9, -35, D:2) a +0 leather armour (9, -4, D:2) a +0 club (12, -28, D:2) a cursed -2 robe (20, -30, D:2) a +0 club (21, -27, D:2) 19 stones (31, -38, D:2) a +0 club (34, -31, D:2) a +0 scale mail (37, -14, D:2) a +0 club (37, -5, D:2) a +3 dagger of venom (44, -9, D:2) a +0 club (53, -12, D:2) 13 stones (56, -31, D:2) a +0 club a +0 robe (56, -9, D:2) a +0 club (60, -30, D:2) 11 arrows (61, -26, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) an adder corpse (3, 1, D:3) a hobgoblin corpse (5, 0, D:3) a +0 dagger (unseen) (5, 1, D:3) a +0 hand axe