George Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 0, D:1) a +0 spear (10, 28, D:1) a +0 club (14, 4, D:1) 23 bolts (15, 16, D:1) a +0 club (16, 16, D:1) a +0 club (17, 6, D:1) 5 needles of confusion (20, 3, D:1) a +0 short sword (26, 9, D:1) a +0 hunting sling (27, 8, D:1) a +0 hand axe (28, 28, D:1) a +0 ring mail (31, -5, D:1) 17 stones (43, 13, D:1) 13 stones (46, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat corpse (6, -7, D:2) a cursed -1 club (7, -2, D:2) a +0 hand axe (8, -8, D:2) 10 gold pieces (9, 5, D:2) a giant cockroach corpse (23, 13, D:2) an adder corpse (30, -15, D:2) a +0 club (30, -14, D:2) a giant newt corpse a dart slug corpse (30, 21, D:2) 10 arrows (31, -15, D:2) a rat corpse (31, -5, D:2) a +0 scale mail (31, -2, D:2) a bat corpse (33, 9, D:2) 2 stones (33, 10, D:2) a stone (35, -2, D:2) 15 stones (36, 13, D:2) a stone (38, 16, D:2) a +0 hunting sling 14 stones a goblin corpse (skeletalised by now) (42, 4, D:2) a +0 falchion (43, 3, D:2) a bat corpse (skeletalised by now) (44, -8, D:2) a quokka corpse (skeletalised by now) (44, -7, D:2) a +0 short sword (46, 0, D:2) a bat corpse (skeletalised by now) (50, -4, D:2) a +0 hunting sling