George Level 1 of the Dungeon (0, 0, D:1) 6 javelins (1, 36, D:1) a +0 dagger (10, 17, D:1) a +0 dagger (11, -3, D:1) a +0 short sword (25, 39, D:1) a +0 scale mail (34, 1, D:1) 11 gold pieces (36, 1, D:1) a +0 whip (41, 25, D:1) a +0 spear (43, 35, D:1) 20 sling bullets (53, -4, D:1) a +0 mace (55, 10, D:1) a +0 dagger (65, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 26 stones (2, -4, D:2) a stone (2, -3, D:2) a stone (2, -2, D:2) a stone (2, -1, D:2) a stone (6, -15, D:2) a +0 dagger (21, -6, D:2) a +0 dagger (26, 0, D:2) 25 stones (26, 3, D:2) a +0 club (29, -33, D:2) a +0 hand axe a +0 animal skin (31, -5, D:2) a +0 club (32, 24, D:2) a +0 whip (34, -34, D:2) a +0 war axe (35, 1, D:2) 4 tomahawks of returning (36, -8, D:2) a +0 dagger (40, -18, D:2) 26 sling bullets (60, -12, D:2) a wand of random effects (16/48) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -25, D:3) a stone (2, -4, D:3) a quokka skeleton (8, -25, D:3) a +0 dagger (8, -16, D:3) a +0 ring mail (9, -25, D:3) 4 stones (10, -9, D:3) a +1 scale mail of magic resistance a +0 flail (14, -28, D:3) 25 bolts (20, -4, D:3) a chunk of flesh the felid skeleton of Natasha