George Level 1 of the Dungeon (3, 36, D:1) 3 stones (4, 33, D:1) a stone (9, 20, D:1) a +0 club (13, 10, D:1) a +0 robe (20, 28, D:1) a +0 club (23, 17, D:1) 8 stones (31, 20, D:1) 16 sling bullets (32, 21, D:1) 14 stones (34, 21, D:1) a stone (34, 26, D:1) a stone (34, 28, D:1) a +0 whip a stone (40, 9, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) 16 stones (0, 4, D:2) a cursed -3 club (6, -11, D:2) a +0 club (15, -27, D:2) a stone (16, -39, D:2) a +0 mace (18, -38, D:2) a +2 quarterstaff of chaos (30, 4, D:2) a cursed +0 leather armour (42, -34, D:2) a stone (43, -36, D:2) a stone (43, -35, D:2) a stone (44, -38, D:2) a cursed +0 whip Level 3 of the Dungeon (1, -13, D:3) a cursed -3 club a quokka corpse (skeletalised by now) (5, 10, D:3) a +0 dagger of venom (7, -25, D:3) 14 stones (17, 3, D:3) a +0 leather armour (27, -18, D:3) a +0 club (28, -17, D:3) a +0 club (28, -6, D:3) an adder corpse (skeletalised by now) (34, -9, D:3) a cursed +0 leather armour (36, 9, D:3) a +0 dagger (37, -5, D:3) 6 curare-tipped needles (42, -21, D:3) a +0 ring mail (45, -21, D:3) a +0 robe (48, -13, D:3) a +0 quarterstaff (51, 24, D:3) a rat corpse (53, 26, D:3) a +0 dagger a goblin corpse Level 4 of the Dungeon (0, 0, D:4) 8 gold pieces (2, 5, D:4) a scroll of random uselessness