George Level 1 of the Dungeon (0, 0, D:1) 19 arrows (5, 0, D:1) a +0 whip (7, 29, D:1) 30 stones (12, 25, D:1) a +0 spear (16, 11, D:1) a giant gecko corpse (21, 27, D:1) a stone (22, 27, D:1) a rat corpse (22, 28, D:1) a rat corpse (27, 27, D:1) a rat corpse a rat corpse a rat corpse (45, 14, D:1) a +0 robe (49, 14, D:1) a +0 club (58, 17, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a potion of beneficial mutation (2, -4, D:2) a +0 club (3, -4, D:2) 7 bolts