George Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -25, D:1) a +0 robe (4, -33, D:1) a +0 whip (6, 0, D:1) a +0 leather armour (8, -24, D:1) a +0 robe (15, -31, D:1) a +0 short sword (18, -12, D:1) a +0 club (18, -9, D:1) a +0 scale mail (20, 8, D:1) a +0 club (21, -33, D:1) 19 bolts (22, 7, D:1) 20 bolts (23, 17, D:1) a +0 ring mail (26, -16, D:1) a +0 ring mail (29, 15, D:1) 14 sling bullets (30, -16, D:1) a +0 mace (38, -1, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -39, D:2) 7 stones (9, -47, D:2) a rat corpse (skeletalised by now) (17, -30, D:2) 6 poisoned needles (32, -29, D:2) 3 large rocks (40, -42, D:2) a +0 ring mail (48, -40, D:2) a bread ration (51, -39, D:2) a potion of haste Level 4 of the Dungeon (0, 0, D:4) a +0 whip (unseen) (1, -13, D:4) 7 gold pieces (1, -1, D:4) a cursed +0 animal skin (still there?) a worker ant corpse (still there?) (1, 0, D:4) an orc corpse (2, 0, D:4) a +0 trident (unseen) (9, -3, D:4) an adder skeleton (17, -3, D:4) 13 gold pieces