George Level 1 of the Dungeon (0, 0, D:1) 21 stones (13, 14, D:1) a +0 mace (15, -22, D:1) 15 stones (33, 24, D:1) a +0 scale mail (35, -17, D:1) a +0 dagger (35, 0, D:1) 16 stones (40, 4, D:1) a +2 mace of protection (43, -3, D:1) a +0 club (44, -9, D:1) a cursed +0 robe (44, 4, D:1) a stone (44, 5, D:1) a stone (44, 9, D:1) a +0 club Level 2 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (180 gold) (0, 0, D:2) 10 stones (4, -27, D:2) a +0 robe (4, -4, D:2) 16 arrows (15, -20, D:2) a +0 club (18, -9, D:2) a +0 short sword (20, -11, D:2) a cursed +0 club (22, -11, D:2) a +0 quarterstaff (23, 2, D:2) a +0 short sword (24, 2, D:2) 2 stones (37, -19, D:2) a +0 scale mail (40, -8, D:2) 9 bolts (41, -16, D:2) a +0 club (41, -15, D:2) a +0 antimagic halberd (43, -17, D:2) a +2 whip of venom (43, -16, D:2) a +0 short sword (44, -29, D:2) 13 poisoned needles (46, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 13 sling bullets (2, -1, D:3) a +0 flail (unseen) (2, 1, D:3) 2 poisoned tomahawks (unseen) (4, 0, D:3) a poisoned tomahawk (10, -16, D:3) a rat skeleton (10, -12, D:3) a rat skeleton (14, -6, D:3) 2 tomahawks (16, -6, D:3) a bat skeleton (17, -26, D:3) a +0 dagger (18, -28, D:3) a +0 dagger a +0 robe (20, -32, D:3) a +0 spear a +0 robe (20, -31, D:3) a cursed -1 hand axe a +0 dagger a cursed +0 ring mail a +0 club a +3 dagger a +0 robe a +0 war axe a +0 leather armour a +0 club (20, -30, D:3) a +0 whip a +0 chain mail a +0 whip (26, 1, D:3) a +0 club (27, -21, D:3) a +0 dagger a +0 robe (27, 0, D:3) 4 tomahawks (28, 0, D:3) a tomahawk (28, 3, D:3) a +0 dagger (29, 8, D:3) a +0 morningstar (37, -13, D:3) a +0 ring mail