George Level 1 of the Dungeon (0, 0, D:1) a stone (1, -22, D:1) a +0 ring mail (1, -3, D:1) a +0 antimagic whip (1, -1, D:1) a stone (1, 0, D:1) 2 stones (2, -29, D:1) a cursed -1 dagger (5, -36, D:1) a +0 ring mail (14, -5, D:1) a +0 club (14, -4, D:1) a +1 vampiric short sword (16, 4, D:1) a +0 scale mail (20, -28, D:1) a +0 club (35, 19, D:1) a stone (37, -31, D:1) a +0 dagger (38, -6, D:1) a +0 club (39, 19, D:1) a stone (40, 19, D:1) a stone (45, -16, D:1) 19 stones (45, -9, D:1) a +0 dagger (46, -5, D:1) a +0 whip (47, -9, D:1) 8 poisoned needles (52, -18, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 9, D:2) a +0 club (1, 41, D:2) a +0 dagger (3, 1, D:2) a +0 ring mail (9, 5, D:2) a +0 ring mail (16, 42, D:2) 12 arrows (19, 34, D:2) a +0 club (30, 24, D:2) 6 stones (32, 6, D:2) a +0 club (32, 35, D:2) a +0 short sword (34, 4, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 robe (1, 1, D:3) a kobold corpse (skeletalised by now) (13, -17, D:3) 22 stones (21, -20, D:3) 9 arrows (22, 3, D:3) a +1 short sword of distortion a +0 club (29, 27, D:3) a +0 robe (30, 15, D:3) a hobgoblin skeleton (35, -8, D:3) a +0 flail (35, -6, D:3) a +0 trident a +0 leather armour (35, 25, D:3) 28 bolts (36, 6, D:3) a +0 club 6 tomahawks (39, 5, D:3) a cursed -3 short sword (44, 7, D:3) a +0 mace (45, 17, D:3) a cursed -3 mace (45, 21, D:3) 18 arrows (47, -11, D:3) a giant cockroach corpse (49, 19, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a potion of flight (1, -17, D:4) 13 gold pieces (1, -10, D:4) a scroll of teleportation (5, -13, D:4) a bread ration (9, -3, D:4) a scroll of identify