George Level 1 of the Dungeon (0, 5, D:1) 14 stones (1, -3, D:1) a +5 dagger of protection (5, -13, D:1) a +0 ring mail (9, -12, D:1) a stone (10, -12, D:1) a stone a +0 short sword (11, 28, D:1) a +0 dagger (12, -12, D:1) a +0 dagger a stone (12, -8, D:1) 12 stones (14, -6, D:1) a +2 dagger of protection (19, 8, D:1) a +0 dagger (27, 20, D:1) a +0 club (36, -12, D:1) a +0 dagger (43, 12, D:1) a +0 club (45, -18, D:1) 14 stones (45, -14, D:1) 23 stones (46, -7, D:1) 13 stones (47, 5, D:1) a +0 hunting sling (47, 23, D:1) 9 stones (51, 1, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of venom 3 stones (1, 4, D:2) a stone (1, 8, D:2) a cursed -2 dagger (3, 19, D:2) 26 stones (15, 24, D:2) a +0 spear (21, -4, D:2) a +0 club 15 stones a kobold corpse (21, 18, D:2) a +0 dagger a stone (21, 19, D:2) a stone (22, -3, D:2) a stone (22, -2, D:2) a stone (23, -3, D:2) a +0 dagger (23, -1, D:2) a stone (23, 0, D:2) a stone (24, 1, D:2) a stone (28, 14, D:2) 16 bolts (42, -9, D:2) a +0 club (58, 5, D:2) a cursed -1 mace Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, 1, D:3) a +0 scale mail (7, -4, D:3) a throwing net (8, -4, D:3) a +0 whip a gnoll corpse