George Level 1 of the Dungeon (0, 0, D:1) a +3 mace (2, 16, D:1) 15 sling bullets (8, 13, D:1) a +0 club (18, 13, D:1) a +0 spear (18, 37, D:1) a +0 mace (21, 36, D:1) a +0 club (23, 22, D:1) a +0 dagger (23, 33, D:1) a +0 club (26, 38, D:1) a +0 short sword (30, 3, D:1) a +0 ring mail (31, 18, D:1) a +0 club (37, 22, D:1) a stone (38, 25, D:1) a stone (39, 26, D:1) a stone (40, 27, D:1) a +0 dagger (40, 28, D:1) a +0 short sword a stone (42, 33, D:1) a +0 mace (43, -6, D:1) a +0 club (43, -2, D:1) 18 sling bullets (43, 6, D:1) a +0 scale mail (46, 14, D:1) a +0 club (46, 33, D:1) a +0 club Level 2 of the Dungeon (9, 5, D:2) a cursed -2 club (9, 9, D:2) a +0 robe (11, -6, D:2) 2 tomahawks (15, -22, D:2) a +0 club (17, -18, D:2) a +0 scale mail (17, -2, D:2) a +0 club (19, -9, D:2) 27 sling bullets (21, -2, D:2) 11 bolts (25, -15, D:2) a +0 club (30, 0, D:2) a +0 dagger (38, -24, D:2) a +0 club a +0 whip (38, 2, D:2) a +0 mace (40, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 17 stones (11, 6, D:3) a rat corpse (13, 16, D:3) a jackal corpse (18, 4, D:3) a +0 flail 2 tomahawks of returning (19, 2, D:3) a giant cockroach corpse (19, 4, D:3) a +0 dagger a +0 leather armour (21, 6, D:3) a +0 dagger (22, 19, D:3) an uncursed ring of wizardry (24, 6, D:3) a cursed -3 flail a +0 leather armour a +0 falchion a +0 chain mail a +0 ring mail a +0 dagger a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (27, -1, D:3) a +0 ring mail (29, -4, D:3) 12 sling bullets (29, 10, D:3) 9 poisoned needles (30, 14, D:3) a +0 hunting sling 20 stones (31, 16, D:3) a stone (31, 17, D:3) a stone (31, 18, D:3) a stone (31, 19, D:3) a stone (32, 15, D:3) 13 poisoned needles (32, 20, D:3) a stone (33, 21, D:3) a stone (34, 23, D:3) a +1 dagger of protection