George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -17, D:1) a +0 leather armour (2, 24, D:1) a +0 club (4, -17, D:1) a +0 flail (10, 11, D:1) a +0 whip 2 stones (24, 22, D:1) a +0 robe (43, 12, D:1) a +0 hand axe (55, 5, D:1) a +0 robe (58, -9, D:1) a +0 dagger (59, 20, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 11, D:2) a +0 dagger (5, 20, D:2) a cursed +0 spear (7, 11, D:2) a +0 dagger (9, 2, D:2) 21 stones (14, 52, D:2) a +0 hand axe (16, 2, D:2) a +0 dagger (16, 17, D:2) an uncursed amulet of inaccuracy (17, 12, D:2) a +0 short sword (18, 38, D:2) a +0 whip (27, 37, D:2) a +0 pair of gloves (29, 22, D:2) 11 bolts (33, 36, D:2) a +2 dagger of speed (35, 26, D:2) a +0 robe (35, 34, D:2) a +0 dagger (36, 21, D:2) a +0 mace (36, 35, D:2) a +0 spear (38, 21, D:2) a +0 mace (39, 20, D:2) a +0 mace (43, 19, D:2) a +0 mace (45, 18, D:2) a +0 mace (65, 50, D:2) 20 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -32, D:3) a +0 club (2, -30, D:3) a +0 club (5, -36, D:3) 13 poisoned needles (8, -30, D:3) a +0 whip (9, -28, D:3) a bread ration (13, -5, D:3) a +0 war axe (16, -3, D:3) 23 stones (20, -15, D:3) a +0 hand axe a +0 leather armour (21, -15, D:3) a +0 mace a +0 dagger a +0 robe a +0 whip a +0 ring mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (6, -18, D:4) a cursed +0 mace