George Level 1 of the Dungeon (0, 0, D:1) 14 stones (15, 9, D:1) 20 bolts (20, -2, D:1) a +0 dagger (20, 8, D:1) 13 stones (30, 16, D:1) 19 stones (33, 4, D:1) a stone (34, 4, D:1) a stone (38, 4, D:1) a cursed +0 dagger 3 stones (64, 20, D:1) a +0 robe Level 2 of the Dungeon (0, 8, D:2) a +0 club (4, 4, D:2) a +0 hunting sling 11 stones (4, 11, D:2) a +0 leather armour (5, 4, D:2) a +0 club (12, 8, D:2) a +0 hand axe (17, 20, D:2) a +0 ring mail a +0 chain mail (19, 20, D:2) a +0 dagger (20, 21, D:2) 4 javelins a +0 halberd (23, 20, D:2) a +0 halberd (23, 36, D:2) 15 poisoned needles (34, 20, D:2) a stone (34, 23, D:2) a +0 halberd 22 stones (35, 15, D:2) a +0 hand axe (35, 16, D:2) a stone (35, 19, D:2) a stone (37, 9, D:2) a +0 spear a gnoll skeleton (41, 21, D:2) a bat skeleton (44, 22, D:2) a +0 club (44, 30, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +0 flail a gnoll corpse