George Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (23, 33, D:1) 16 stones (28, 30, D:1) 9 stones (29, -2, D:1) a +0 club (37, -7, D:1) a +0 club (40, 7, D:1) 23 stones (40, 36, D:1) a +0 leather armour (41, 2, D:1) a +0 robe (41, 9, D:1) a +0 dagger (47, 1, D:1) a +0 ring mail (49, -2, D:1) 18 bolts Level 2 of the Dungeon (0, 0, D:2) 2 stones (0, 3, D:2) a stone (0, 7, D:2) a +0 dagger a +0 hunting sling 15 stones (11, 13, D:2) a +0 dagger (15, 13, D:2) 2 stones (16, -15, D:2) a +0 robe (25, -8, D:2) a +0 club (25, -6, D:2) a cursed -3 dagger (25, 21, D:2) a +0 leather armour (27, 13, D:2) a +0 chain mail (28, -1, D:2) a +0 arbalest (32, 14, D:2) 4 tomahawks (44, -11, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club a rat corpse (11, 7, D:3) a +0 dagger a +0 club a +0 mace a +0 leather armour (15, 4, D:3) 14 stones (18, 14, D:3) 19 stones (24, 7, D:3) a jackal corpse