George Level 1 of the Dungeon (0, 0, D:1) 13 stones (1, -27, D:1) a +0 dagger (7, -33, D:1) a +0 hunting sling (9, -16, D:1) a +0 club a +0 club (14, -10, D:1) a cursed +0 leather armour (16, -19, D:1) a +0 dagger of holy wrath (25, -26, D:1) 21 stones (26, -26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 6, D:2) a +0 leather armour (12, 8, D:2) a +0 club (16, -30, D:2) a +0 club (24, 10, D:2) a +0 club (28, 4, D:2) a +0 club (35, 3, D:2) a +0 club (38, -24, D:2) a +0 club (48, -10, D:2) a +0 ring mail (56, -9, D:2) a +0 short sword (62, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 stones (1, -4, D:3) a stone (1, -3, D:3) a stone (2, -5, D:3) a stone (4, -5, D:3) a +0 robe (4, 11, D:3) a +0 plate armour (8, 13, D:3) a +0 war axe (29, -6, D:3) a +0 leather armour a sewer (24, 4, Sewer) a +0 spear (35, 4, Sewer) a rat corpse (skeletalised by now) (36, 0, Sewer) a rat corpse (skeletalised by now) (44, 11, Sewer) a rat corpse (49, 7, Sewer) a rat corpse (49, 8, Sewer) a rat skeleton (51, 6, Sewer) a chunk of flesh a giant gecko corpse