George Level 1 of the Dungeon (0, 0, D:1) 15 poisoned needles (1, 5, D:1) a +0 scale mail (1, 20, D:1) 20 arrows (11, 31, D:1) a +0 club (12, 27, D:1) a +0 hand axe (12, 34, D:1) a +0 dagger (14, 12, D:1) a +0 leather armour (18, 10, D:1) 22 stones (29, 4, D:1) a stone (33, 13, D:1) a cursed +0 robe (34, 3, D:1) a stone (34, 4, D:1) a +0 short sword (35, 5, D:1) a stone (40, 22, D:1) 22 arrows (42, 14, D:1) a +0 ring mail (43, 22, D:1) a +0 dagger (45, 6, D:1) a cursed +0 club a +0 club (45, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -3, D:2) a +0 club (6, 33, D:2) a +0 club (8, 23, D:2) a +0 club (9, -7, D:2) a +0 helmet (9, 22, D:2) 16 stones (11, 34, D:2) 10 stones (16, 20, D:2) a +0 club a +0 hunting sling 19 stones (18, 22, D:2) a stone (22, 25, D:2) 23 stones (30, 9, D:2) 19 sling bullets (34, 15, D:2) a stone (34, 22, D:2) a bat skeleton (38, 15, D:2) a +0 dagger 17 stones (40, 24, D:2) a +0 flail (40, 28, D:2) a stone (41, 29, D:2) a stone (41, 32, D:2) a stone (41, 34, D:2) a cursed -2 dagger a kobold corpse (60, 6, D:2) 16 arrows