George Level 1 of the Dungeon (0, 0, D:1) an uncursed amulet of dismissal (3, -20, D:1) a +0 dagger (3, -6, D:1) a +0 club (20, -7, D:1) 29 stones (39, -9, D:1) 9 stones (39, 6, D:1) a +0 spear (50, -23, D:1) a +0 robe (54, -16, D:1) 16 arrows (56, -33, D:1) a +0 helmet (57, -33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (1, -3, D:2) 2 potions of curing (6, -13, D:2) a +0 falchion (8, -5, D:2) a hobgoblin corpse (12, -4, D:2) a +0 scale mail (14, -4, D:2) a bat corpse (22, -2, D:2) 31 stones