George Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 11, D:1) 20 stones (11, 17, D:1) a +0 club (16, -12, D:1) a +0 hand axe (18, -2, D:1) a +0 chain mail (21, -2, D:1) a +0 robe (25, -11, D:1) a stone (25, 1, D:1) a +0 dagger of venom (26, -12, D:1) a stone (26, -8, D:1) 3 stones (32, 0, D:1) a +0 dagger (32, 1, D:1) a +0 club (33, -6, D:1) a cursed -3 club (34, -23, D:1) a +0 leather armour (39, 12, D:1) a +0 spear (41, -16, D:1) a stone (41, -15, D:1) a stone (41, 12, D:1) a +0 hand axe (43, 5, D:1) a +0 club (47, -5, D:1) a +0 short sword (49, 8, D:1) a +0 robe (55, 30, D:1) a +0 short sword a stone (55, 33, D:1) a stone (55, 34, D:1) a stone (56, 35, D:1) a stone (59, -7, D:1) a +0 robe Level 2 of the Dungeon (25, -31, D:2) a +0 ring mail (41, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (41, 9, D:2) a +0 club (48, 10, D:2) 17 sling bullets (54, 17, D:2) a goblin corpse (55, 13, D:2) a +0 hunting sling 16 stones (55, 14, D:2) a +0 hunting sling 23 stones (55, 18, D:2) a jackal corpse (55, 19, D:2) a +0 dagger a +0 hunting sling 15 stones (55, 24, D:2) a +0 hunting sling a stone a goblin corpse (56, 14, D:2) 2 stones (57, 14, D:2) a stone (57, 24, D:2) a stone (60, 19, D:2) 18 stones (60, 24, D:2) a jackal corpse