George Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (8, -6, D:1) a +0 club (11, 3, D:1) 24 sling bullets (14, 26, D:1) 17 stones (17, 4, D:1) a +0 leather armour (28, 15, D:1) a +0 hand axe (29, 19, D:1) a +0 leather armour (41, 14, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -3, D:2) a +2 dagger of venom (3, -20, D:2) a +0 club (11, 11, D:2) a +0 club (11, 12, D:2) a +0 club (12, 0, D:2) a cursed -1 club (13, 1, D:2) a stone (14, 1, D:2) a stone (15, -14, D:2) 12 stones (21, 12, D:2) a +0 robe (23, 6, D:2) a +0 club (29, 6, D:2) a stone (31, 7, D:2) a +0 club (32, 5, D:2) 17 stones (33, 4, D:2) a stone (33, 5, D:2) a stone (35, -12, D:2) a +0 dagger (43, -6, D:2) 25 sling bullets (58, -8, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 8 tomahawks (4, 1, D:3) a +0 ring mail (8, 11, D:3) a +0 robe (10, 24, D:3) a +0 animal skin (11, 23, D:3) a +0 animal skin (12, 24, D:3) a +0 ring mail a +0 whip (13, 24, D:3) a +2 whip of electrocution a +0 robe (14, 17, D:3) 25 stones (18, 8, D:3) a +0 ring mail a +0 dagger a +0 whip a +0 war axe a +0 club a +0 leather armour (18, 9, D:3) a +0 dagger (22, 21, D:3) a +0 short sword (22, 25, D:3) a +0 leather armour (23, 31, D:3) a +0 whip (24, 12, D:3) a +0 dagger a +0 robe (27, 26, D:3) 19 stones (27, 32, D:3) a +0 dagger (33, 3, D:3) 20 arrows (34, 0, D:3) 19 bolts (36, 22, D:3) 14 stones (38, 14, D:3) 17 stones (44, 21, D:3) a +0 dagger (47, 1, D:3) 12 poisoned needles (47, 8, D:3) a +0 blowgun 9 poisoned needles (48, 23, D:3) a +0 dagger (51, 8, D:3) 2 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, 2, D:4) an uncursed ring of stealth (14, -12, D:4) a +0 ring mail (15, -13, D:4) a +0 dagger a +0 robe (15, -5, D:4) a +0 giant club (18, -9, D:4) a +0 spear (18, -8, D:4) a +0 whip (21, 13, D:4) 14 stones (24, -16, D:4) a +0 spear (25, -17, D:4) a cursed -3 club (30, -7, D:4) 26 stones (54, -13, D:4) a +0 falchion Level 5 of the Dungeon (4, 24, D:5) a cursed -1 club (5, 24, D:5) a +0 flail a +0 falchion a +0 dagger a +0 robe (14, 3, D:5) a cursed -1 dagger (18, 25, D:5) 19 stones (23, 18, D:5) 11 arrows (31, 28, D:5) a +0 ring mail (33, -9, D:5) a +0 robe (34, -16, D:5) 9 sling bullets (39, -12, D:5) 24 stones (40, -16, D:5) a +0 giant club (56, -22, D:5) a +0 short sword (57, -22, D:5) a +0 short sword a +0 leather armour a cursed -1 morningstar Level 6 of the Dungeon (0, 0, D:6) a cursed +0 pair of gloves (1, 0, D:6) a +0 ring mail (11, 0, D:6) 24 sling bullets (22, 1, D:6) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. (28, 2, D:6) a +0 shortbow 11 arrows (30, 3, D:6) an arrow (31, 36, D:6) 4 large rocks (34, 36, D:6) 30 arrows (42, 7, D:6) 19 stones (44, 7, D:6) a +0 robe a +0 hand axe (46, 23, D:6) a cursed -2 giant spiked club (48, 28, D:6) 18 sling bullets (49, -14, D:6) 20 arrows Level 7 of the Dungeon (7, 2, D:7) 7 javelins (9, -32, D:7) a +0 dagger a +0 robe (9, -21, D:7) a +0 ring mail (11, -16, D:7) a +0 short sword (14, -11, D:7) a book of Alchemy (16, -22, D:7) 21 sling bullets a +0 robe a +0 dagger (16, -11, D:7) a +3 hand axe of freezing a +0 robe (17, -11, D:7) a +0 flail a +0 robe a +0 dagger a +0 robe (18, -22, D:7) a +0 chain mail a +0 hand axe (18, -21, D:7) a +0 leather armour a +0 dagger a cursed -2 short sword (19, -22, D:7) a +0 whip (19, -3, D:7) 2 arrows (22, -5, D:7) a +0 trident (24, -6, D:7) a cursed -3 giant club a +0 dagger (24, -5, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (26, -10, D:7) 10 poisoned needles (29, -31, D:7) 18 bolts (45, -3, D:7) a stone (46, -3, D:7) a +0 dagger (47, -4, D:7) a +0 short sword 2 stones (47, -3, D:7) 2 stones (48, -3, D:7) a stone (49, -3, D:7) 3 stones (50, -3, D:7) a +0 short sword a +0 whip 6 stones (51, -3, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (3, -30, D:8) a +0 club (5, 15, D:8) a +0 dagger a +0 blowgun 3 poisoned needles (6, 15, D:8) a +0 shortbow 12 arrows (6, 16, D:8) an arrow a cursed +0 short sword (6, 17, D:8) a +0 dagger a +0 dagger a +0 club (6, 18, D:8) a +0 dagger a stone (7, -20, D:8) a +0 hand axe (7, 17, D:8) a stone 4 arrows a poisoned needle (8, 20, D:8) 3 arrows (9, 18, D:8) a stone (9, 19, D:8) 4 poisoned needles (9, 20, D:8) an arrow (10, 19, D:8) a poisoned needle (14, 18, D:8) a +0 robe (16, 18, D:8) a potion of lignification a potion of degeneration 14 sling bullets (18, 15, D:8) a +0 battleaxe (23, -5, D:8) a book of Flames (25, -5, D:8) a +0 robe (35, 16, D:8) a cursed +0 scale mail a +0 trident of piercing (36, 15, D:8) a +4 spear (37, 15, D:8) a +0 whip (37, 16, D:8) a +0 flail (41, 9, D:8) a potion of brilliance (41, 19, D:8) the cursed +1 blowgun of Ancient Evil {evade, *Contam rPois Int+4 Dex+3} It affects your evasion (+5 to EV). It affects your intelligence (+4). It affects your dexterity (+3). It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. (45, -24, D:8) a +0 halberd (46, -24, D:8) a +0 spear a +0 ring mail (46, -23, D:8) a +0 spear (47, -24, D:8) a +0 spear (48, -28, D:8) 12 stones (48, -25, D:8) a +0 ring mail (49, 8, D:8) a cursed +0 scale mail a +0 flail of crushing (49, 10, D:8) a +0 halberd (49, 11, D:8) a +0 halberd (50, 8, D:8) a +0 trident (50, 9, D:8) a +0 robe a +0 dagger of pain (50, 11, D:8) a +0 spear (51, 10, D:8) a +0 robe a +0 dagger (67, -19, D:8) a +0 hand crossbow Level 9 of the Dungeon [Shop] Unuestri's Food Shoppe a meat ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) a beef jerky (21 gold) a bread ration (70 gold) 3 fruits (63 gold) a beef jerky (21 gold) a meat ration (70 gold) a meat ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) a bread ration (70 gold) (0, 0, D:9) a +0 ring mail (1, -7, D:9) 26 stones (11, -8, D:9) a +0 whip (22, -21, D:9) 12 poisoned needles (22, -6, D:9) a +0 falchion a +0 ring mail (23, -8, D:9) a +0 flail a potion of brilliance (24, 23, D:9) a cursed +0 leather armour (28, 7, D:9) 22 arrows (34, 28, D:9) a potion of degeneration (45, -17, D:9) a +0 club (46, -17, D:9) a +0 whip a +0 spear a +0 scale mail (46, -15, D:9) a +0 short sword a +0 plate armour (46, -11, D:9) a +0 dagger a +0 robe (47, -18, D:9) a +0 halberd (47, -11, D:9) a +0 club (48, -11, D:9) a +0 dagger a +0 robe (48, -10, D:9) a +0 scale mail a +0 hand axe (48, -9, D:9) a +0 robe a +0 dagger (53, -16, D:9) a tomahawk (53, -15, D:9) 2 tomahawks (53, -14, D:9) 2 tomahawks (54, -17, D:9) 31 arrows (54, 14, D:9) a -6 ring of protection (57, 13, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (58, -22, D:9) a +0 hunting sling (59, -14, D:9) a +0 flail an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (unseen) (1, 0, D:10) a bolt (unseen) (2, 0, D:10) 2 bolts (3, 0, D:10) 2 bolts (17, -23, D:10) a +0 giant club the Ecumenical Temple