George Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 35, D:1) a +0 dagger (8, -13, D:1) a +0 club (8, 15, D:1) 4 tomahawks (9, 33, D:1) a stone (10, 25, D:1) a +0 spear (14, 21, D:1) 19 poisoned needles (14, 22, D:1) a +0 whip (16, 33, D:1) a +0 short sword 3 stones (17, 5, D:1) 2 stones (17, 7, D:1) 8 stones (23, 21, D:1) 21 arrows (28, -21, D:1) a +0 whip (28, -18, D:1) a +0 chain mail (28, -3, D:1) a +0 ring mail (31, -16, D:1) a +0 dagger (36, 20, D:1) 12 sling bullets (55, -1, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -6, D:2) a +0 short sword (2, -2, D:2) a goblin corpse (skeletalised by now) (2, 11, D:2) a rat corpse (3, -31, D:2) 20 arrows (4, 9, D:2) 9 gold pieces (5, 9, D:2) an uncursed ring of fire (5, 17, D:2) a +0 trident (16, 1, D:2) 19 arrows (22, -2, D:2) 13 stones (26, -10, D:2) a +0 club (30, -14, D:2) 21 stones (53, -26, D:2) 12 poisoned needles