George Level 1 of the Dungeon (0, 0, D:1) 30 arrows (6, -9, D:1) a +0 club (7, 1, D:1) a stone (7, 4, D:1) a stone (7, 5, D:1) a stone (8, 4, D:1) a stone (11, 5, D:1) a stone (24, -30, D:1) a +0 club (33, -20, D:1) 19 arrows (33, 18, D:1) a +0 ring mail (47, 21, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (12, -10, D:2) a +0 dagger (16, -2, D:2) a +0 short sword (18, 4, D:2) a +0 dagger (18, 14, D:2) 23 stones (27, 7, D:2) a +0 club a +0 club (29, -8, D:2) a stone (29, -3, D:2) a +0 dagger (29, 0, D:2) 10 bolts (30, 20, D:2) 14 stones (33, -27, D:2) a +0 leather armour (35, 14, D:2) a +0 club (37, 16, D:2) a +0 club (39, 2, D:2) 13 stones (45, -10, D:2) a +0 short sword (59, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 20 arrows (6, -2, D:3) a +0 flail (19, -25, D:3) a +0 flail (unseen) (33, -11, D:3) 2 stones a kobold corpse (33, -10, D:3) a +0 club a goblin skeleton (33, -7, D:3) a stone (35, -7, D:3) 19 arrows (48, -14, D:3) a book of Air (66, -22, D:3) a +0 ring mail