George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 28, D:1) a +0 club (7, 11, D:1) a +0 plate armour (13, 1, D:1) a +0 club (15, 41, D:1) a +0 club (20, 19, D:1) 17 stones (53, 39, D:1) a +0 whip (67, 21, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -1, D:2) a +0 mace (7, 17, D:2) a +0 club (18, -3, D:2) a bread ration (27, 17, D:2) 2 tomahawks (29, 10, D:2) (unseen) (34, 5, D:2) a +0 leather armour (34, 7, D:2) a stone (35, 6, D:2) a stone (37, 16, D:2) 16 stones (38, 17, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (2, -22, D:3) a +0 club (5, -25, D:3) a tomahawk (5, 5, D:3) an arrow (6, -26, D:3) 2 tomahawks (6, 3, D:3) an arrow (6, 4, D:3) a goblin corpse (7, 6, D:3) an arrow (8, 5, D:3) an arrow (10, -22, D:3) 2 tomahawks