George Level 1 of the Dungeon (7, 18, D:1) 30 arrows (7, 19, D:1) a +0 club (7, 27, D:1) a +0 mace (8, 19, D:1) a +0 club (8, 26, D:1) 9 sling bullets (10, 25, D:1) a +0 short sword (14, 10, D:1) 15 stones (16, 13, D:1) a +0 robe (16, 47, D:1) a +0 leather armour (18, 38, D:1) 19 arrows (22, 35, D:1) a +0 robe (22, 48, D:1) a +0 club (24, 41, D:1) 2 stones a +0 short sword (26, 40, D:1) a stone (29, -1, D:1) 17 stones (32, 44, D:1) a +0 dagger (38, 12, D:1) 22 arrows (45, 2, D:1) a +0 club (52, 4, D:1) a +0 ring mail (52, 11, D:1) a +0 club Level 2 of the Dungeon (1, 0, D:2) a +0 club (14, -21, D:2) a +0 club (16, -24, D:2) a +0 buckler (16, -13, D:2) a +0 club (24, -29, D:2) 13 arrows (25, -26, D:2) a +0 robe (25, -3, D:2) 19 stones (28, -10, D:2) a +0 club (41, -25, D:2) a cursed +0 leather armour Level 3 of the Dungeon (2, -13, D:3) a +0 pair of gloves (14, -11, D:3) an adder skeleton (22, -9, D:3) a +0 dagger a kobold corpse (26, -5, D:3) 28 stones (42, 8, D:3) a meat ration (43, -15, D:3) a +0 leather armour (43, 5, D:3) 14 gold pieces (46, 1, D:3) a +0 short sword of speed an orc corpse (47, 2, D:3) a +0 mace (unseen) (51, -3, D:3) 27 stones (51, -2, D:3) a potion of mutation (52, 0, D:3) 11 gold pieces