George Level 1 of the Dungeon (0, 0, D:1) 14 bolts (9, -4, D:1) a stone (10, -3, D:1) a stone 18 sling bullets (11, -21, D:1) a +0 robe (12, -3, D:1) a +0 short sword 3 stones (18, -44, D:1) a +0 club (20, -33, D:1) a +0 leather armour (23, -47, D:1) 15 stones (26, -40, D:1) a +0 short sword (27, -41, D:1) a cursed -2 club (28, -40, D:1) 2 stones (28, -36, D:1) a +0 club (28, -8, D:1) 24 stones (29, -39, D:1) a stone (30, -38, D:1) a stone (35, -9, D:1) a cursed -3 club (36, -34, D:1) a +0 club (44, -30, D:1) a +0 club (45, -14, D:1) a stone (48, -14, D:1) a +0 short sword (50, -27, D:1) 27 stones (51, -36, D:1) a +0 whip (53, -49, D:1) 18 bolts (53, -46, D:1) a +1 dagger of speed Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 11, D:2) a cursed -3 dagger (3, -8, D:2) 25 bolts (22, -3, D:2) 14 stones (32, 14, D:2) a +0 leather armour (44, -11, D:2) 13 arrows (46, -6, D:2) a +0 club (48, 31, D:2) a giant gecko corpse (skeletalised by now) (48, 35, D:2) a +3 hunting sling (50, -21, D:2) 4 large rocks (51, -9, D:2) a +0 club (52, -10, D:2) a +0 robe (55, -16, D:2) a +0 club (56, 5, D:2) a +0 club (58, 22, D:2) a +0 club (61, -10, D:2) a +0 dagger (62, -4, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a kobold corpse (1, -5, D:3) 23 stones (6, 3, D:3) a +0 whip (7, 3, D:3) a +0 spear (9, -19, D:3) a potion of invisibility (14, -7, D:3) a +0 club (unseen) (17, -10, D:3) a stone (18, -10, D:3) a scroll of enchant weapon (18, -9, D:3) a stone a +0 club