George Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (12, 21, D:1) a +0 dagger (14, 18, D:1) 16 poisoned needles (14, 29, D:1) a +0 whip (15, 17, D:1) a +0 dagger 2 stones (25, 10, D:1) 16 poisoned needles (25, 29, D:1) 19 stones (26, 43, D:1) a +0 club (27, -4, D:1) a +0 club a stone (28, 43, D:1) a +0 mace (36, -19, D:1) a +0 whip (47, 29, D:1) 23 stones (53, 30, D:1) 15 stones (60, 34, D:1) a +0 dagger (65, 43, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 27, D:2) a cursed +0 robe (3, 24, D:2) a throwing net (6, 23, D:2) 11 gold pieces (9, 12, D:2) a kobold corpse (skeletalised by now) (11, 5, D:2) 16 stones (20, 20, D:2) a rat skeleton (22, 28, D:2) a +0 dagger (33, 18, D:2) a quokka corpse (skeletalised by now) (36, 9, D:2) 15 sling bullets (40, 24, D:2) a +0 dagger (44, 0, D:2) a +0 scale mail