George Level 1 of the Dungeon (11, 8, D:1) a +0 whip (14, -15, D:1) a cursed -1 club (17, 6, D:1) a +0 dagger (25, 11, D:1) a +0 scale mail (27, 9, D:1) a +0 dagger (27, 35, D:1) a +0 whip (31, -6, D:1) 14 stones (31, 31, D:1) a +0 scale mail (34, -13, D:1) a cursed +0 club (35, -2, D:1) a +0 hunting sling (37, -2, D:1) a +0 scale mail (39, -5, D:1) a +0 short sword (39, 3, D:1) a +0 dagger (41, 15, D:1) a +0 dagger (42, -14, D:1) 21 stones (47, -1, D:1) 24 arrows (48, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, -1, D:2) a +0 dagger (5, -33, D:2) a +0 mace (9, -36, D:2) 9 poisoned needles (10, -10, D:2) a +4 quarterstaff of chaos a +0 cloak (11, -7, D:2) a +0 mace (13, -35, D:2) a giant gecko corpse (skeletalised by now) (23, -3, D:2) 15 bolts (31, -47, D:2) a +0 pair of boots (37, -23, D:2) a cursed -1 mace (39, -13, D:2) a +0 leather armour (42, -5, D:2) a +0 short sword (49, -27, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of venom (unseen) (11, -3, D:3) a rat skeleton (12, -2, D:3) a +0 short sword a kobold corpse (14, -1, D:3) a giant cockroach corpse (17, -11, D:3) 21 sling bullets (18, 7, D:3) a quokka corpse (21, -8, D:3) 27 stones (21, 5, D:3) a bat corpse (25, -10, D:3) 3 tomahawks a cursed -1 chain mail an orc corpse (26, -12, D:3) a tomahawk (27, -12, D:3) a +0 club a goblin corpse (29, -5, D:3) a kobold corpse an adder corpse (32, -15, D:3) 17 stones