George Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 8, D:1) a +0 robe (5, 0, D:1) 22 arrows (6, 0, D:1) a +0 club (8, -3, D:1) a cursed +0 ring mail (13, 2, D:1) a +0 club (16, -4, D:1) a +0 whip (20, 1, D:1) 24 stones (21, -10, D:1) a +0 club (22, 6, D:1) a +0 scale mail (28, -6, D:1) a +0 hunting sling (37, 5, D:1) a +0 club (37, 6, D:1) a +0 club (39, -7, D:1) 5 javelins (41, -8, D:1) 17 sling bullets (41, 3, D:1) a +0 dagger (41, 12, D:1) 7 javelins (45, 6, D:1) 17 stones (55, 37, D:1) a +0 club (59, 37, D:1) a stone (60, 28, D:1) a cursed -2 dagger (60, 30, D:1) a +0 dagger (64, 25, D:1) 22 stones Level 2 of the Dungeon (4, 10, D:2) a bat corpse (5, 10, D:2) a +0 club an adder corpse a hobgoblin corpse (12, 7, D:2) a +0 dagger (14, 24, D:2) 11 bolts (16, 6, D:2) a rat corpse (16, 11, D:2) 13 poisoned needles (44, -1, D:2) a +0 dagger (unseen) (45, -2, D:2) a +0 club (still there?) a +0 dagger (still there?) (46, -2, D:2) a +0 dagger (46, -1, D:2) a +0 dagger (unseen) (47, -4, D:2) a +0 spear (47, -1, D:2) a +0 dagger (unseen)