George Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 26, D:1) a +0 dagger (10, -13, D:1) 25 stones (11, -6, D:1) a +0 club (13, -8, D:1) a +0 robe (13, 13, D:1) 26 sling bullets (15, 3, D:1) a +0 robe (23, -23, D:1) 22 arrows (25, -11, D:1) a cursed -2 club (27, -7, D:1) a +0 ring mail (30, -16, D:1) a +0 short sword (31, -23, D:1) a +0 dagger (32, -24, D:1) a +0 club (38, 12, D:1) a +0 club (41, -10, D:1) a stone (42, -16, D:1) 15 stones (42, -10, D:1) a stone (52, -5, D:1) a +0 dagger 4 stones (52, 0, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 halberd (3, -8, D:2) a +0 club (13, 16, D:2) a +0 club (15, -18, D:2) 11 arrows (21, -20, D:2) a cursed -3 club (23, -30, D:2) a stone (24, -18, D:2) a +0 hunting sling a +0 dagger 9 stones (24, 5, D:2) a +0 spear a +0 dagger (28, -11, D:2) 2 stones (29, -30, D:2) a +0 hunting sling 20 stones (33, 8, D:2) a +0 club (34, -11, D:2) a +0 dagger (35, -10, D:2) a +0 spear (37, -8, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 22, D:3) a +0 leather armour (1, 25, D:3) a potion of degeneration 2 potions of lignification (9, 15, D:3) a cursed -1 robe (19, 8, D:3) a +0 dagger (20, 7, D:3) a +0 club (20, 30, D:3) a +0 club a +0 leather armour (20, 31, D:3) a stone a +0 short sword (23, -3, D:3) a +0 scimitar a +3 plate armour a +0 war axe a +0 scale mail (23, 49, D:3) a +0 dagger (25, 7, D:3) a +0 leather armour (28, 21, D:3) 27 sling bullets (32, 25, D:3) a +0 short sword (32, 42, D:3) 15 arrows (34, 6, D:3) a +2 dagger of protection (35, 30, D:3) a +0 club (45, 14, D:3) a +0 falchion a +0 dagger a +0 leather armour (46, 4, D:3) a +0 flail a +3 dagger a +0 robe (47, 14, D:3) a +0 flail a +0 leather armour (51, 9, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a cursed +0 robe (0, 4, D:4) a +0 dagger (12, 19, D:4) a +0 short sword a +0 ring mail (19, 2, D:4) a +2 flail of venom (22, 20, D:4) a +0 chain mail (23, 25, D:4) an arrow (24, 24, D:4) a +0 short sword (28, 24, D:4) a +0 leather armour (30, 18, D:4) an arrow (31, 18, D:4) an arrow (32, 18, D:4) a +0 shortbow 14 arrows (33, 19, D:4) 2 arrows (38, -2, D:4) a tomahawk (40, -2, D:4) a +0 dagger a +0 robe a +0 flail a +0 robe a +0 short sword (40, 16, D:4) a potion of degeneration (43, -2, D:4) a +0 dagger (45, -2, D:4) a +0 dagger a tomahawk Level 5 of the Dungeon (0, 0, D:5) 19 arrows (11, 26, D:5) a +0 giant club (17, -8, D:5) an arrow (20, -12, D:5) an arrow (20, -11, D:5) a +0 leather armour (21, -14, D:5) a +0 shortbow 29 arrows (21, -2, D:5) a +0 leather armour a +0 club (23, -6, D:5) 18 stones (24, -1, D:5) a +0 robe (24, 8, D:5) 16 stones (26, -5, D:5) a +0 ring mail (26, 18, D:5) 12 sling bullets (27, -6, D:5) a +0 robe a +1 dagger of venom (30, 0, D:5) a +0 ring mail a +0 whip (33, -8, D:5) a +0 club (34, -9, D:5) a +0 club (35, -11, D:5) 4 arrows (36, -25, D:5) an arrow (36, -17, D:5) a +0 hand axe a +0 leather armour (36, -14, D:5) 16 sling bullets (36, -10, D:5) a +0 dagger a +0 robe 2 arrows (37, -10, D:5) a +0 morningstar a potion of degeneration (38, -23, D:5) an arrow (39, -10, D:5) 25 arrows a +0 shortbow (40, -20, D:5) an arrow (40, -19, D:5) a +0 dagger a +0 robe 13 arrows (41, -21, D:5) a +0 shortbow 15 arrows (41, -17, D:5) 2 arrows (41, -14, D:5) 2 arrows (42, -15, D:5) an arrow (43, -14, D:5) 2 arrows Level 6 of the Dungeon [Shop] Weenised's Jewellery Shoppe a cursed amulet of inaccuracy (22 gold) an uncursed amulet of faith (440 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of ice (275 gold) an uncursed amulet of faith (440 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed amulet of harm (330 gold) a +3 ring of dexterity (172 gold) the ring "Vaone" {Ice Slay+3} (490 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. an uncursed ring of poison resistance (220 gold) a cursed -3 ring of protection (22 gold) (0, 0, D:6) a cursed +0 mace (1, -15, D:6) a +0 dagger a +0 robe (1, -14, D:6) 16 stones (2, -6, D:6) a +0 mace (3, -12, D:6) a +0 mace (4, -11, D:6) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (4, -8, D:6) a +0 ring mail a +2 whip of draining (6, -12, D:6) a cursed +0 flail a +0 flail a +0 leather armour a +0 club (6, -11, D:6) a +0 flail a +1 chain mail of cold resistance a +0 trident a +0 chain mail a +1 whip of freezing a +0 dagger (6, -10, D:6) a +0 trident (7, 3, D:6) a +0 club a +0 leather armour (8, 3, D:6) a +0 leather armour a cursed -3 giant club (9, 3, D:6) a +0 dagger a +0 dagger a +0 robe (10, -11, D:6) a +0 dagger a +0 robe (11, -12, D:6) a cursed -3 war axe (11, 11, D:6) a +0 robe (18, -3, D:6) a +0 giant spiked club (19, -3, D:6) a cursed +0 spear a +0 halberd (20, 0, D:6) 9 arrows (22, -13, D:6) a +2 war axe of draining (23, -5, D:6) a +0 club (24, 0, D:6) 16 sling bullets (25, -6, D:6) a +0 spear (28, 11, D:6) a +1 scale mail of magic resistance (39, -15, D:6) an arrow (39, -13, D:6) 2 arrows (39, -11, D:6) a +0 shortbow 14 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (0, 7, D:7) a +0 rapier (0, 12, D:7) a +0 hunting sling (0, 33, D:7) a +0 leather armour (3, 21, D:7) a cursed -2 giant club (6, 34, D:7) 17 stones (15, 8, D:7) a +0 ring mail (18, 51, D:7) 17 arrows (19, 44, D:7) a +0 buckler (22, 44, D:7) 20 stones (22, 51, D:7) 9 stones (26, 6, D:7) a +0 leather armour (36, 1, D:7) 18 sling bullets (37, 6, D:7) 16 stones (39, 18, D:7) a +2 whip of freezing a +0 robe Level 8 of the Dungeon [Shop] Qimety's Armour Shoppe a +2 hat (176 gold) a +2 chain mail of poison resistance (203 gold) a cursed +0 chain mail (38 gold) a +0 plate armour (253 gold) a +0 helmet (49 gold) a +1 robe of magic resistance (139 gold) the +5 plate armour of the Pure Realms {MR+ MP+9 Str-4 Int+3} (643 gold) It affects your strength (-4). It affects your intelligence (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +0 pair of boots (49 gold) a +0 plate armour (253 gold) a +0 hat (44 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) [Shop] Ceomyvisch's Weapon Shoppe a +0 flail (45 gold) 25 arrows (65 gold) 18 stones (23 gold) the +9 flail of Untimely Demise {freeze, rN+} (812 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. a +0 hand axe (39 gold) the +4 war axe "Banisher" {flame, Str+3 Int+3} (596 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your intelligence (+3). a +0 flail (45 gold) a +0 quarterstaff (52 gold) 18 stones (23 gold) 11 stones (14 gold) a +0 war axe (45 gold) (0, 0, D:8) a +0 animal skin (0, 16, D:8) 16 arrows (2, -2, D:8) 15 stones (8, -12, D:8) a +0 dagger (8, 11, D:8) 2 stones (10, 17, D:8) a +0 ring mail (11, 15, D:8) a +0 flail 22 stones a +0 leather armour (12, 13, D:8) a +0 hand axe (19, 27, D:8) a +0 dagger of speed a +0 robe of magic resistance (35, -18, D:8) a +0 giant spiked club (37, -19, D:8) a +0 shortbow 13 arrows (38, -20, D:8) 2 arrows (39, -23, D:8) a +0 chain mail (39, -21, D:8) an arrow (39, -20, D:8) 2 arrows (45, 8, D:8) a +0 animal skin (47, -17, D:8) 21 bolts (50, -18, D:8) a black bear corpse (skeletalised by now) (52, -18, D:8) a +0 giant spiked club (54, 27, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a cursed +0 war axe (7, 31, D:9) a book of Conjurations (19, 9, D:9) a +0 ring mail the Ecumenical Temple