George Level 1 of the Dungeon (1, 17, D:1) a +0 club (2, -25, D:1) a +0 club (8, -18, D:1) 18 arrows (11, 0, D:1) 21 bolts (15, 2, D:1) 17 stones (16, -20, D:1) a +0 club (19, -13, D:1) 9 poisoned needles (21, 11, D:1) a +0 ring mail (25, -1, D:1) a +0 whip of electrocution (27, -5, D:1) a +0 club (30, -12, D:1) 28 sling bullets (32, 8, D:1) 20 arrows (33, 9, D:1) a +0 club (40, 15, D:1) a stone (41, 13, D:1) a +0 whip (43, 4, D:1) 10 stones (43, 10, D:1) a +0 scale mail (43, 16, D:1) a +0 leather armour (47, 3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 trident (2, -11, D:2) a +0 club (13, 12, D:2) a +0 club (25, 2, D:2) a +0 hand axe (25, 33, D:2) 14 sling bullets (36, 4, D:2) a +0 club (37, -5, D:2) a +0 dagger (38, -6, D:2) a +0 dagger (41, 15, D:2) a +0 club a +0 hunting sling 20 stones (41, 16, D:2) 26 stones (43, 14, D:2) a stone (44, 14, D:2) a stone (45, 14, D:2) a stone (46, -5, D:2) a stone (46, -4, D:2) a stone (46, -3, D:2) a stone (46, -2, D:2) a +0 short sword 2 stones (47, 14, D:2) a stone (48, 10, D:2) a +0 spear (48, 12, D:2) a +0 mace (50, 10, D:2) a +0 hand axe (50, 12, D:2) a +0 falchion (63, 1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 chain mail (6, -12, D:3) a +0 spear (6, -9, D:3) a +0 scale mail (9, -8, D:3) a +0 ring mail (11, 11, D:3) a +0 chain mail (12, 16, D:3) a +0 club (14, -23, D:3) 2 stones (19, -23, D:3) a +0 short sword a kobold corpse (skeletalised by now) (35, -19, D:3) a kobold skeleton (40, -9, D:3) 2 tomahawks (44, -11, D:3) a +0 hunting sling