George Level 1 of the Dungeon (0, 0, D:1) 26 stones (3, 6, D:1) a +0 dagger (6, 15, D:1) a +0 leather armour (12, -17, D:1) a +0 club (13, 6, D:1) a +0 club (24, -4, D:1) a +0 club (36, -7, D:1) a +0 whip (40, -23, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, 8, D:2) 17 arrows (8, -14, D:2) a +0 whip (9, 3, D:2) a +0 dagger (12, -13, D:2) 27 stones (13, -17, D:2) 16 stones (13, 3, D:2) a stone (14, 2, D:2) a stone (29, -16, D:2) 16 stones (29, -6, D:2) a +0 leather armour (36, -4, D:2) a +0 club (37, -7, D:2) a +0 whip (38, -9, D:2) 2 stones (39, -8, D:2) a +0 club a +0 ring mail (39, -7, D:2) a +0 short sword (39, -3, D:2) a +0 short sword a +0 leather armour (41, -8, D:2) a stone (41, -6, D:2) a stone (43, 19, D:2) a +0 spear a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling 16 stones (1, 1, D:3) a +0 club a +0 club 2 stones (1, 5, D:3) a +0 club a +0 club a +0 club a +0 dagger (2, 2, D:3) a +0 club a +0 club a +0 club a +0 animal skin a +0 helmet a +0 club a +2 hunting sling of flaming 17 stones (6, 25, D:3) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 flail 18 stones a +0 leather armour a +0 club (7, 0, D:3) a +0 scale mail (8, 14, D:3) a +0 chain mail (9, 16, D:3) a +0 flail (21, 15, D:3) 14 arrows (24, 12, D:3) 15 stones (33, 6, D:3) a +2 hand axe of electrocution (45, 17, D:3) a +0 scale mail (45, 31, D:3) a +0 ring mail a +0 trident (46, 18, D:3) a +0 dagger (49, 14, D:3) a +0 club a +0 dagger (52, 12, D:3) a +0 club a +0 dagger