George Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 5, D:1) a +0 short sword (5, -50, D:1) a +0 hand axe (5, -44, D:1) a +0 dagger a stone (6, -46, D:1) a stone (6, -40, D:1) a bat corpse (skeletalised by now) (7, -47, D:1) a stone (8, -48, D:1) a stone (15, -16, D:1) 4 tomahawks (18, -17, D:1) a +0 dagger (28, -1, D:1) 9 poisoned needles (28, 5, D:1) a +0 hunting sling (29, -10, D:1) a cursed -2 club (48, -29, D:1) a +0 ring mail (50, -50, D:1) a +0 club (54, -56, D:1) a cursed -1 hand axe (54, -20, D:1) 17 stones (60, -4, D:1) 16 stones (61, -8, D:1) a +0 mace (63, -41, D:1) a +0 club (66, -2, D:1) a +0 leather armour (66, -1, D:1) an uncursed amulet of dismissal Level 2 of the Dungeon (0, 0, D:2) a scroll of immolation (9, -2, D:2) a scroll of identify (11, -9, D:2) a rat skeleton