George Level 1 of the Dungeon (0, 0, D:1) 8 arrows (2, 10, D:1) a +0 hand axe (11, 24, D:1) a +0 robe (16, 4, D:1) a +0 club (16, 27, D:1) 22 stones (17, 10, D:1) 18 arrows (20, 23, D:1) a +0 club (26, 35, D:1) 16 stones (30, 29, D:1) a stone (34, 3, D:1) a cursed -2 dagger (35, 30, D:1) a +0 scale mail (49, 2, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) 4 bolts (5, 0, D:2) a +0 chain mail (7, -21, D:2) 12 arrows (8, -27, D:2) a +0 dagger (8, 0, D:2) a +0 dagger (15, 16, D:2) a +0 dagger 2 stones (15, 18, D:2) a stone (16, -19, D:2) a +0 robe (18, 0, D:2) a +0 club (27, 17, D:2) 20 bolts (29, -12, D:2) a stone (30, -7, D:2) 9 stones (31, -12, D:2) a stone (33, -13, D:2) a +0 whip 3 stones (42, 10, D:2) 24 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (1, 3, D:3) a +0 ring mail (3, 14, D:3) a +0 whip (3, 19, D:3) 2 stones (8, 1, D:3) a +0 whip (16, 30, D:3) a +0 robe (23, 37, D:3) a +0 club (24, 31, D:3) 21 bolts (26, 41, D:3) 14 stones (30, -1, D:3) a +0 club a +0 club a +0 hand axe a +0 hand axe 28 stones (32, -1, D:3) a +0 flail a +0 scale mail (36, 23, D:3) a +0 club (39, -4, D:3) a +0 scale mail (44, 0, D:3) a +0 whip a +0 flail a +0 flail (45, 4, D:3) 11 poisoned needles (45, 9, D:3) a cursed +0 leather armour (50, -4, D:3) a +0 whip (52, 17, D:3) a +0 hunting sling 25 stones (52, 19, D:3) a stone (53, 29, D:3) 4 tomahawks (53, 30, D:3) a +0 war axe of draining (53, 31, D:3) a tomahawk Level 4 of the Dungeon [Shop] Suug's Antique Armour Boutique a +0 buckler (108 gold) a +0 plate armour of poison resistance (648 gold) a +0 leather armour (48 gold) a +0 shield (108 gold) a +2 plate armour of fire resistance (960 gold) a +3 plate armour of cold resistance (1080 gold) a +0 robe (16 gold) a +2 scale mail of positive energy (432 gold) a +2 chain mail of positive energy (444 gold) (0, 0, D:4) a +0 dagger (2, 9, D:4) a +0 hand axe (8, 12, D:4) a +0 hand axe (8, 18, D:4) 18 stones (17, 26, D:4) a +0 trident (24, 17, D:4) 10 poisoned needles (32, 30, D:4) 25 stones (46, 5, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Yquci's Book Shop a Fen Folio (825 gold) a Young Poisoner's Handbook (440 gold) a book of Dreams (825 gold) a book of Envenomations (990 gold) a book of the Dragon (990 gold) a book of Enchantments (550 gold) a book of Callings (330 gold) a book of Unlife (715 gold) a book of Ice (715 gold) (5, 32, D:5) an uncursed ring of fire (6, 12, D:5) 5 gold pieces (6, 13, D:5) a scroll of enchant armour (6, 14, D:5) 11 gold pieces (7, -18, D:5) 11 arrows (7, 12, D:5) 4 fruits (7, 13, D:5) 5 gold pieces (7, 14, D:5) 20 stones (8, 12, D:5) a potion of haste (8, 13, D:5) a scroll of identify (8, 14, D:5) 12 gold pieces (12, -18, D:5) a +3 flail a +0 leather armour (21, -16, D:5) a +0 giant spiked club (36, -5, D:5) a +0 shortbow a +0 chain mail 18 arrows (37, -7, D:5) a +2 hand axe of venom a +0 chain mail a +0 hand axe a +0 dagger a +0 chain mail (38, -7, D:5) a +0 club (46, 11, D:5) 22 stones (52, 15, D:5) a +0 dire flail a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 10 arrows (6, -7, D:6) a +1 ring of protection (6, 10, D:6) a +0 short sword (13, -2, D:6) a +0 flail (15, 1, D:6) a +2 leather armour of fire resistance (17, 0, D:6) a +0 trident a +0 hand axe a +0 leather armour a +0 mace a +0 scale mail (18, -1, D:6) a +0 dagger a +0 chain mail (18, 0, D:6) a +0 short sword (19, -12, D:6) a +0 mace (21, -10, D:6) a +2 cloak (25, 6, D:6) a +0 morningstar (29, -9, D:6) a +0 robe (38, -5, D:6) a +0 whip (39, -4, D:6) a +0 dagger a +0 robe (43, -2, D:6) a +0 whip (43, 27, D:6) 26 sling bullets (45, 13, D:6) a +0 club (48, -10, D:6) a +0 flail a +0 leather armour (48, -9, D:6) a +0 whip a +0 halberd a +0 plate armour (48, -8, D:6) a +0 short sword a +1 trident of protection a +0 scale mail (48, 0, D:6) the +4 flail of the Messenger {freeze, *Confuse rF+ MR+ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. It may confuse you when you take damage. (51, 15, D:6) a +0 long sword (59, 20, D:6) 21 sling bullets (63, 32, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Kooblec's Armour Shoppe a +0 chain mail (63 gold) a +1 robe (107 gold) a +0 plate armour (322 gold) a +3 ring mail of poison resistance (322 gold) a +2 ring mail of fire resistance (294 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +2 plate armour of fire resistance (560 gold) a +0 ring mail (56 gold) (0, 0, D:7) a +3 leather armour (4, 19, D:7) 19 stones (5, -13, D:7) 2 scrolls of random uselessness 2 scrolls of noise a potion of brilliance 4 potions of degeneration 3 potions of lignification a scroll of amnesia a +2 ring of dexterity a +0 rapier a +0 shield (13, 1, D:7) 23 stones (14, 2, D:7) a +0 flail (32, 21, D:7) a +0 spear (44, 3, D:7) 16 stones (46, -11, D:7) a +6 short sword of draining (47, -11, D:7) a +0 dagger a +0 robe (51, 8, D:7) a +0 long sword (53, 18, D:7) an uncursed amulet of faith Level 8 of the Dungeon (0, 0, D:8) a +0 long sword a +2 robe of the Archmagi (1, 8, D:8) a cursed +0 plate armour (5, 33, D:8) 11 stones (7, 13, D:8) a +0 dagger (7, 14, D:8) a +0 short sword (8, 13, D:8) a +0 trident a +0 chain mail (8, 31, D:8) 15 bolts (11, 17, D:8) a +0 hand axe a +0 ring mail (12, 19, D:8) a +2 mace of protection (12, 20, D:8) a +0 dagger a +0 robe (13, 20, D:8) a +0 dagger (13, 32, D:8) a +0 giant club (19, 1, D:8) a +0 whip (21, 2, D:8) a +0 quarterstaff (22, 10, D:8) a +0 giant spiked club (24, 19, D:8) a +0 club a +0 flail a +0 plate armour (33, 24, D:8) a +0 hunting sling (35, 11, D:8) 13 arrows a +0 shortbow (35, 12, D:8) a +0 robe a +0 dagger (40, 13, D:8) a +0 flail (41, 13, D:8) a +0 club a +0 flail (42, 13, D:8) a +0 leather armour a +0 chain mail a +0 dagger a +0 chain mail a +0 war axe Level 9 of the Dungeon [Shop] Atrorong's Jewellery Boutique a cursed -5 ring of dexterity (30 gold) an uncursed ring of resist corrosion (300 gold) an uncursed amulet of the gourmand (450 gold) an uncursed amulet of rage (600 gold) an uncursed ring of protection from cold (375 gold) a +4 ring of intelligence (405 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of magical power (300 gold) the ring of Congy {rCorr Fragile rElec Str+4} (552 gold) [ring of resist corrosion] It affects your strength (+4). It insulates you from electricity. It will be destroyed if unequipped. an uncursed ring of protection from cold (375 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of flight (262 gold) an uncursed ring of positive energy (300 gold) (0, 0, D:9) a +0 scale mail (21, -8, D:9) 15 bolts (21, 31, D:9) 24 arrows (22, 27, D:9) 19 arrows (27, -4, D:9) 5 arrows (29, -5, D:9) a +1 shortbow of velocity 18 arrows (29, 3, D:9) a +0 short sword (29, 7, D:9) a +0 dagger (29, 40, D:9) 3 arrows (30, 39, D:9) an arrow (31, 38, D:9) an arrow (33, 8, D:9) a +0 hand axe (33, 37, D:9) a poisoned needle (34, 35, D:9) a +0 dagger a +0 blowgun 12 poisoned needles (34, 36, D:9) a +0 whip 26 stones a +0 shortbow 11 arrows (35, 9, D:9) a +0 robe a +0 dagger of speed (35, 35, D:9) a cursed +0 whip (38, 5, D:9) a +0 leather armour (39, -19, D:9) a +0 dagger (39, -14, D:9) 15 bolts (40, 11, D:9) 24 stones (41, -9, D:9) a +0 war axe (43, 0, D:9) a +0 short sword (43, 1, D:9) a +0 flail a +0 short sword a +0 leather armour (43, 2, D:9) a +0 morningstar (45, 0, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (4, -14, D:10) 2 tomahawks (5, -14, D:10) a +0 trident (5, -13, D:10) a +0 dagger a +0 scale mail (6, -12, D:10) a +0 dagger a +0 robe (10, -30, D:10) a +0 leather armour (12, -18, D:10) a +0 leather armour (12, -17, D:10) a cursed +0 club (13, -15, D:10) a +0 flail (14, -21, D:10) a +0 falchion (28, -31, D:10) a scroll of random uselessness (35, -30, D:10) a +0 giant club (49, -7, D:10) a +0 spear (49, 13, D:10) a +0 quarterstaff (51, 12, D:10) a +0 shortbow 29 arrows (51, 13, D:10) 2 arrows (52, 8, D:10) an arrow (52, 9, D:10) an arrow (53, -27, D:10) a +0 leather armour (63, -18, D:10) 18 stones (63, -15, D:10) 16 poisoned needles Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 giant club (14, 3, D:11) a +0 giant spiked club (16, -2, D:11) a +0 ring mail (17, -9, D:11) a cursed -3 rapier (18, -6, D:11) 9 bolts (19, 42, D:11) a +0 dagger (20, 9, D:11) 20 arrows (22, 11, D:11) an arrow (26, 11, D:11) an arrow (27, 9, D:11) an arrow (27, 10, D:11) a +0 shortbow a +0 shortbow a +0 rapier a +0 shortbow 57 arrows (27, 11, D:11) a +0 club a +0 leather armour of cold resistance (28, 10, D:11) a +0 shortbow 17 arrows (28, 11, D:11) an arrow (28, 12, D:11) a +0 club a +0 leather armour a +0 hand axe 4 exploding tomahawks a +0 plate armour (29, 9, D:11) 6 poisoned needles (29, 11, D:11) a +0 war axe a +0 chain mail a +0 dagger a +0 shortbow 29 arrows (29, 12, D:11) a +0 mace (32, 16, D:11) a +0 leather armour a +0 short sword a +0 leather armour (46, 5, D:11) a +2 dagger a +0 robe (47, 5, D:11) a +1 falchion of freezing a +0 robe (48, 5, D:11) a cursed +0 short sword a +0 robe (49, 4, D:11) a +3 halberd a +0 robe (49, 5, D:11) a +1 hand axe a +0 robe Level 12 of the Dungeon [Shop] Picuckeo's Antique Armour Shoppe a +2 leather armour of cold resistance (703 gold) a +0 scale mail (148 gold) a +4 scale mail of positive energy (1036 gold) the +1 robe of the Monkey {Dex+2 Stlth+} (728 gold) It affects your dexterity (+2). It makes you more stealthy. a +0 ring mail (148 gold) a +0 robe (25 gold) a +3 leather armour of positive energy (777 gold) the +2 robe of Syfuhot {*Corrode +Fly Regen+ Int+5} (913 gold) It affects your intelligence (+5). It lets you fly. It increases your rate of regeneration. It may corrode you when you take damage. a +0 leather armour (74 gold) (1, -4, D:12) 15 stones (1, 7, D:12) a book of Air (2, 7, D:12) a +4 ring of strength (3, -26, D:12) a +0 quarterstaff (6, 0, D:12) a +0 morningstar (6, 3, D:12) a cursed -2 quarterstaff (7, -1, D:12) a +0 chain mail a +0 leather armour a +0 club a +4 dagger of chaos a +0 robe of magic resistance (10, -16, D:12) a +2 robe of positive energy a +0 dagger a +0 robe a +0 dagger (11, -16, D:12) a +0 leather armour a +0 flail (12, -16, D:12) a +0 robe a +0 dagger (19, -15, D:12) 27 stones (19, 3, D:12) a +0 leather armour a +0 hand axe (19, 12, D:12) 22 arrows (20, 1, D:12) a cursed -2 war axe a +0 scimitar a +0 plate armour a +0 shortbow 19 arrows a +4 hand axe a +0 ring mail (20, 2, D:12) a +0 robe a +0 leather armour a +0 dagger a +0 club a +0 club a +0 ring mail (25, -13, D:12) a book of Fire (32, -22, D:12) 7 needles of confusion (32, 0, D:12) a +0 short sword (34, -9, D:12) an uncursed ring of sustain attributes (34, -6, D:12) a +0 ring mail (39, -32, D:12) an uncursed ring of see invisible (40, -4, D:12) 3 stones (44, -12, D:12) a +2 ring of evasion (50, -11, D:12) a +0 dagger a +0 leather armour (50, -10, D:12) a +0 mace a +0 hand axe a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 morningstar (13, -12, Lair:1) 16 sling bullets (23, 13, Lair:1) 20 arrows (42, 8, Lair:1) a cursed +0 robe (50, -11, Lair:1) 16 stones (54, -25, Lair:1) 22 sling bullets (62, 8, Lair:1) 11 stones Level 2 of the Lair of Beasts (7, -7, Lair:2) 18 stones (31, -6, Lair:2) 7 stones (32, -15, Lair:2) a potion of degeneration (33, -15, Lair:2) a +0 leather armour (34, -7, Lair:2) a +0 robe (35, -10, Lair:2) a +1 dagger of venom a +0 robe (37, 6, Lair:2) 11 sling bullets (43, -32, Lair:2) 14 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 22 sling bullets (3, 39, Lair:3) a potion of degeneration (9, 26, Lair:3) an uncursed ring of positive energy 5 poisoned tomahawks (13, 0, Lair:3) 27 stones (14, 34, Lair:3) 20 stones (15, 15, Lair:3) a +0 scimitar (20, -2, Lair:3) 14 arrows (28, 29, Lair:3) 24 arrows (31, 7, Lair:3) a cursed -3 quarterstaff (33, 29, Lair:3) a +0 robe (48, -3, Lair:3) an uncursed ring of wizardry (51, 36, Lair:3) 22 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of paralysis (12/24) (2, -3, Lair:4) a hydra corpse (4, -7, Lair:4) a yak corpse (5, -10, Lair:4) a yak corpse (6, -8, Lair:4) a javelin of penetration (7, -13, Lair:4) a javelin of penetration (8, -15, Lair:4) a javelin of penetration (9, -21, Lair:4) a scroll of amnesia (13, -32, Lair:4) a water moccasin corpse (16, -41, Lair:4) a river rat corpse (21, -13, Lair:4) a water moccasin skeleton (22, -36, Lair:4) a blink frog corpse (22, -35, Lair:4) a river rat corpse a river rat corpse (22, -34, Lair:4) a river rat corpse (22, -13, Lair:4) a black mamba skeleton (24, -36, Lair:4) a blink frog corpse (26, -41, Lair:4) a potion of lignification (27, -35, Lair:4) a crocodile corpse (34, -28, Lair:4) a hippogriff corpse (skeletalised by now)