George Level 1 of the Dungeon (1, -21, D:1) a +0 whip (2, -31, D:1) a stone (2, -28, D:1) a +0 short sword 2 stones (3, -19, D:1) 12 stones (4, -31, D:1) 14 arrows (4, -11, D:1) 13 poisoned needles (15, -34, D:1) a +0 leather armour (16, -13, D:1) 21 stones (17, -9, D:1) 27 arrows (21, -28, D:1) a cursed +0 robe (21, -24, D:1) a +0 dagger (24, -22, D:1) 12 sling bullets (31, -10, D:1) a +0 robe (38, -13, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) 30 bolts (9, 9, D:2) 33 stones (9, 11, D:2) a +0 leather armour (14, 2, D:2) 15 stones (15, 3, D:2) 16 stones (22, -38, D:2) 25 stones (22, -37, D:2) a +0 hunting sling (33, -20, D:2) a +0 club a +0 ring mail (35, -10, D:2) a cursed +0 hand axe (37, -5, D:2) a +0 club (44, 2, D:2) a +0 falchion (49, 10, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a stone (1, 0, D:3) a stone (2, -1, D:3) a stone (5, -4, D:3) a +0 dagger a +0 hunting sling 20 stones (5, 6, D:3) 26 bolts (10, -1, D:3) 2 needles of confusion (11, 18, D:3) a +0 rapier (13, 28, D:3) a +0 hand axe (16, -7, D:3) a +0 club (18, -6, D:3) 26 arrows (23, 8, D:3) a +0 ring mail (26, 34, D:3) a +0 dagger (28, 38, D:3) a +0 leather armour (45, -6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of mutation (1, 20, D:4) a +0 leather armour (8, 11, D:4) 11 arrows (8, 28, D:4) a +0 leather armour (17, 12, D:4) a +1 dagger of venom a +0 robe (18, 13, D:4) a +0 war axe a +0 scale mail (23, 15, D:4) a +0 chain mail (29, -22, D:4) 13 stones (31, -8, D:4) 26 arrows (34, 16, D:4) a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (35, 16, D:4) a +0 club a +0 ring mail (36, 17, D:4) a +0 club (38, 3, D:4) 13 stones (43, 3, D:4) a +0 hand axe (48, 3, D:4) a +0 ring mail (52, -26, D:4) an adder corpse (skeletalised by now)