George Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) 17 arrows (4, 31, D:1) a +0 dagger (12, 20, D:1) a +0 spear (14, 16, D:1) a +0 ring mail (15, 43, D:1) a +0 leather armour a +0 short sword 2 stones (15, 44, D:1) a +0 whip (23, -5, D:1) a +0 club (24, -5, D:1) a +0 dagger (25, -3, D:1) a +0 whip (26, 2, D:1) 13 stones (29, 3, D:1) 25 bolts (35, 34, D:1) a +0 club (45, 22, D:1) 29 stones (50, 24, D:1) a +0 club Level 2 of the Dungeon (12, 10, D:2) a +0 dagger (17, 5, D:2) a +0 club (26, -21, D:2) a +0 hunting sling (30, -5, D:2) a +0 ring mail (30, 2, D:2) a +0 hunting sling 28 stones (36, 2, D:2) a +0 dagger (49, -10, D:2) a +0 club (54, 11, D:2) a +0 whip (55, 11, D:2) 19 stones Level 3 of the Dungeon (0, 7, D:3) a +0 scale mail (2, 7, D:3) a +0 leather armour (14, 37, D:3) a +0 flail (18, -5, D:3) 2 stones a kobold corpse (skeletalised by now) (20, -4, D:3) a stone (22, -3, D:3) a stone (23, 4, D:3) a human corpse (skeletalised by now) (25, -3, D:3) a kobold corpse (skeletalised by now) (32, 8, D:3) 20 sling bullets (45, 17, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (47, 24, D:3) a potion of degeneration (48, 5, D:3) a +0 plate armour (49, 7, D:3) 26 stones (55, 9, D:3) a rat corpse