George Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 2, D:1) a +0 club (2, -15, D:1) a +0 scale mail (2, -2, D:1) a +0 dagger of draining (4, -7, D:1) a +0 hunting sling (5, 7, D:1) a +0 club (13, 6, D:1) 24 arrows (26, 13, D:1) 28 arrows (35, -9, D:1) a +0 short sword (39, -27, D:1) a cursed -2 club (39, -26, D:1) a +0 club (39, -18, D:1) a +0 dagger (unseen) (39, -16, D:1) a +0 club (unseen) (40, -16, D:1) a +0 dagger (42, -8, D:1) 17 bolts (42, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (13, -35, D:2) a +0 club (15, -35, D:2) a +0 dagger (17, -19, D:2) a +0 whip (20, 6, D:2) a +0 club a +0 animal skin a +0 helmet (21, 7, D:2) a +0 club (32, -3, D:2) 21 sling bullets (32, 12, D:2) a +0 scale mail (33, 1, D:2) a cursed -2 club (34, 22, D:2) a +0 whip (37, -19, D:2) 19 stones (40, -15, D:2) a +2 leather armour of fire resistance Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (8, 3, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (10, -2, D:3) 18 arrows (15, 5, D:3) a scroll of random uselessness an uncursed amulet of inaccuracy (23, 3, D:3) a +2 dagger of venom (25, 18, D:3) 18 arrows (28, 33, D:3) a +0 dagger (34, -2, D:3) 10 stones (45, 2, D:3) a +0 club (46, 17, D:3) a +0 club (52, 19, D:3) 11 stones (53, 25, D:3) 2 tomahawks (56, -6, D:3) a giant newt corpse (57, -12, D:3) a ball python corpse (skeletalised by now) (58, 12, D:3) a +0 club (58, 32, D:3) a +0 club (59, 31, D:3) a +0 flail a +0 scale mail (61, 16, D:3) a +0 dagger (63, 22, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (unseen) (6, 3, D:4) 26 stones (13, 4, D:4) 10 gold pieces