George Level 1 of the Dungeon (7, 27, D:1) a +0 hand axe (11, 16, D:1) a +0 club (15, 34, D:1) a +0 leather armour (16, 6, D:1) a +0 plate armour (20, 11, D:1) 11 bolts (23, 15, D:1) 17 stones (29, 5, D:1) a cursed -3 whip (32, 20, D:1) a +0 club (40, 35, D:1) a +0 club (44, 26, D:1) a +0 ring mail (54, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 27 arrows (5, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, 7, D:2) a +0 club (10, -3, D:2) a +0 leather armour (13, -24, D:2) an adder corpse (23, -17, D:2) 27 arrows (23, -7, D:2) a +0 dagger (24, -8, D:2) a giant newt corpse (skeletalised by now) (26, -21, D:2) a +0 robe (31, -17, D:2) a giant newt corpse (34, 8, D:2) 13 stones (45, 12, D:2) a +0 club (51, -3, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 19 bolts (5, -5, D:3) 2 tomahawks (5, -4, D:3) a tomahawk a giant newt corpse a giant cockroach corpse (6, -13, D:3) a potion of magic (7, -10, D:3) 9 gold pieces (9, -8, D:3) a +0 club (unseen) (10, -8, D:3) a +0 trident (unseen) (17, 1, D:3) a +0 club a +0 hunting sling 11 stones (19, -5, D:3) a wand of iceblast (6/15) (19, 1, D:3) a stone (21, 0, D:3) a cursed +0 plate armour (21, 2, D:3) a stone (26, -2, D:3) a giant newt corpse (27, 0, D:3) a quokka corpse