George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -11, D:1) a +0 dagger of venom (10, -10, D:1) a +0 short sword (10, 12, D:1) a +0 spear (13, 24, D:1) 21 arrows (17, 12, D:1) a +0 dagger (25, 34, D:1) a stone (26, 34, D:1) 2 stones (29, 34, D:1) a stone (31, 2, D:1) a cursed -1 club (32, 34, D:1) a +0 dagger (33, 38, D:1) 2 needles of confusion (40, 19, D:1) a +0 dagger (41, 43, D:1) a +0 robe (42, 4, D:1) 20 arrows (43, 35, D:1) a +0 hand axe (44, 21, D:1) a +0 club (48, 44, D:1) a +0 club (52, 32, D:1) a +0 hand axe (53, 1, D:1) 2 stones (53, 5, D:1) a stone (53, 6, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 6 arrows (6, 26, D:2) 16 stones (8, 24, D:2) a +0 dagger (11, 24, D:2) a stone (11, 40, D:2) 17 stones (12, 25, D:2) a stone (13, 26, D:2) a stone (16, 1, D:2) 15 poisoned needles (34, 39, D:2) a +1 dagger of venom (37, -3, D:2) an adder corpse (skeletalised by now) (55, 34, D:2) a +0 whip (59, 20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 short sword 17 gold pieces (1, 0, D:3) a +0 dagger (unseen) (2, 0, D:3) a +0 leather armour