George Level 1 of the Dungeon (1, -6, D:1) a +0 whip (24, -5, D:1) a +0 club (26, -18, D:1) a cursed +0 club (26, -7, D:1) a +0 scale mail (26, 5, D:1) 6 sling bullets (39, 0, D:1) a +0 spear (50, -13, D:1) a +0 whip 2 stones (51, -13, D:1) a +0 short sword (52, -14, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -16, D:2) an adder corpse (5, 18, D:2) a +0 leather armour (8, 1, D:2) a stone (9, -1, D:2) a stone (9, 1, D:2) a stone (10, -3, D:2) a stone (11, -6, D:2) a +0 dagger a +0 hunting sling 13 stones (17, 24, D:2) a +0 short sword (25, -8, D:2) a +0 club (42, 9, D:2) a +0 robe (52, 12, D:2) a +0 club (53, -15, D:2) a cursed -2 dagger (55, 24, D:2) 4 large rocks