George Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 11, D:1) a +0 club (1, 11, D:1) 32 stones (2, 12, D:1) 31 stones (10, 22, D:1) a +0 club (14, 46, D:1) 21 stones (34, 2, D:1) a +0 mace (35, 24, D:1) a cursed -2 club (43, 20, D:1) a +0 spear (49, 26, D:1) 24 arrows (52, 7, D:1) a +0 club (52, 23, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe a cursed +0 mace (0, 8, D:2) a +0 dagger (unseen) (2, -1, D:2) a +0 flail a +0 club (7, 12, D:2) a +0 ring mail (10, 15, D:2) a +0 short sword (13, -7, D:2) 26 stones (22, -1, D:2) a +0 short sword (24, 43, D:2) a +0 hand axe (26, 29, D:2) 2 curare-tipped needles (29, 42, D:2) a +0 whip (34, 44, D:2) a +0 halberd (38, 21, D:2) 21 sling bullets (39, 7, D:2) a +0 club (41, 16, D:2) a +0 dagger (44, 0, D:2) a +0 leather armour (46, 26, D:2) a +0 club (51, 10, D:2) a +0 club (54, 25, D:2) 24 sling bullets (68, 22, D:2) 12 stones (68, 34, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -2, D:3) a bread ration (4, -5, D:3) a stone (5, -3, D:3) a giant cockroach corpse (5, -2, D:3) a +0 ring mail (unseen) (6, -2, D:3) a bread ration (still there?) a +0 whip of electrocution (still there?) (7, -2, D:3) a cursed +0 ring mail (unseen) (8, 0, D:3) a +0 morningstar (13, -3, D:3) 23 stones (14, 3, D:3) a potion of brilliance (20, -30, D:3) a +0 scale mail (22, -15, D:3) a +0 mace an orc corpse (skeletalised by now) (23, -29, D:3) a +0 leather armour (23, -21, D:3) a +0 flail (23, -15, D:3) a +0 dagger of venom (23, -14, D:3) a stone (23, 3, D:3) a +0 club (24, -14, D:3) an orc corpse (skeletalised by now) (24, -13, D:3) a stone (25, -14, D:3) a cursed -1 spear (25, -12, D:3) a +0 club a stone a gnoll corpse (skeletalised by now) (26, -32, D:3) a cursed -2 club (29, -31, D:3) a jackal corpse (skeletalised by now) (29, -4, D:3) a jackal corpse (skeletalised by now) (30, -32, D:3) a +0 hand axe (30, 15, D:3) a +0 leather armour (31, -20, D:3) a +0 robe (32, -31, D:3) a jackal corpse (skeletalised by now) (34, -24, D:3) a +0 whip