George Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -9, D:1) a cursed +0 helmet (10, -36, D:1) a +0 hunting sling (10, -34, D:1) a +0 club (23, -9, D:1) a stone (24, -6, D:1) a stone (24, 0, D:1) a +0 dagger (25, -4, D:1) a +0 club (28, -32, D:1) a +0 short sword (38, -8, D:1) a stone (45, -28, D:1) a +0 dagger (49, -28, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a stone (2, 0, D:2) a stone (3, 1, D:2) a stone (4, 2, D:2) a stone (6, 2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (11, -7, D:2) a +0 dagger (25, 33, D:2) a +0 chain mail (31, 16, D:2) a +0 mace (37, 28, D:2) 32 stones