George Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -34, D:1) a stone (6, -32, D:1) a +0 whip (6, -31, D:1) a +0 club (7, -36, D:1) a stone (13, -18, D:1) 26 stones (13, -1, D:1) 23 arrows (17, -42, D:1) a cursed -2 club (17, -1, D:1) a +1 mace of protection (21, 0, D:1) a +0 dagger (24, -48, D:1) a +0 club (27, -19, D:1) a cursed +0 leather armour (27, -3, D:1) a +0 dagger (32, -30, D:1) a +0 club (33, -30, D:1) a +0 club (42, -35, D:1) a +0 club (51, -31, D:1) a +0 short sword (52, -30, D:1) a +0 dagger (53, -31, D:1) a +0 club (54, -28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -2, D:2) a cursed +0 spear (11, -32, D:2) 3 stones a cursed -3 club a +0 dagger (12, -32, D:2) 3 stones a +0 club (13, -33, D:2) a stone (13, -32, D:2) a +2 dagger of venom a +0 hunting sling 19 stones (14, -32, D:2) a stone (15, -32, D:2) 3 stones (22, -7, D:2) a +0 whip (32, -20, D:2) a stone (32, -19, D:2) a stone (32, 4, D:2) a cursed -2 club (33, -23, D:2) a +0 dagger (34, 5, D:2) a +0 club (39, 12, D:2) a +0 whip (48, -7, D:2) a +0 robe (52, -12, D:2) 22 sling bullets (52, -9, D:2) a cursed +0 shortbow Level 3 of the Dungeon (1, 0, D:3) 25 arrows (15, -21, D:3) a +0 flail a +0 leather armour (19, 16, D:3) a +0 club (25, 27, D:3) a +0 leather armour (36, -17, D:3) a +0 club (43, 4, D:3) a +0 short sword (43, 5, D:3) a +0 club (48, 6, D:3) a +0 hunting sling (52, 16, D:3) a +0 mace (58, -25, D:3) 17 arrows (58, 1, D:3) a +3 dagger of holy wrath (59, -15, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, -4, D:4) 4 curare-tipped needles (4, -6, D:4) a +0 hand axe (6, 10, D:4) a +0 robe (15, 9, D:4) a +0 leather armour (18, 17, D:4) a +0 falchion (18, 30, D:4) 11 stones (22, 5, D:4) a +0 club a +0 chain mail (22, 29, D:4) a +0 ring mail (24, -1, D:4) a cursed -2 short sword a +0 chain mail (26, 4, D:4) the +7 hunting sling "Nuxuhaaf" {freeze, Str+5 Int-5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It affects your intelligence (-5). (27, 16, D:4) a +0 scale mail (27, 38, D:4) a cursed -1 giant club (28, -9, D:4) 17 stones (29, -3, D:4) 13 poisoned needles (30, 1, D:4) a +0 leather armour (32, 13, D:4) a +0 leather armour (33, -1, D:4) a wand of digging (1/24) (38, 11, D:4) 21 stones Level 5 of the Dungeon [Shop] Aruser's Distillery a potion of resistance (140 gold) a potion of cancellation (112 gold) a potion of berserk rage (70 gold) a potion of lignification (42 gold) 2 potions of cancellation (224 gold) 2 potions of flight (84 gold) (0, 0, D:5) a +0 whip (2, 1, D:5) a +0 whip (2, 2, D:5) a +0 spear (3, 19, D:5) 24 sling bullets (4, 11, D:5) an adder corpse (skeletalised by now) (9, 16, D:5) an arrow (10, 16, D:5) 2 arrows (12, 16, D:5) a +0 shortbow 13 arrows (19, 1, D:5) a +0 ring mail (25, 2, D:5) a +0 ring mail (35, 16, D:5) a +0 club a +0 shortbow 6 arrows (37, 14, D:5) a +0 spear (37, 15, D:5) 3 arrows a +0 spear (37, 16, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 14 bolts (3, 12, D:6) a scroll of teleportation (3, 17, D:6) 11 gold pieces (6, 1, D:6) a hound corpse (9, 2, D:6) a +0 mace a +0 dagger a +0 robe a +0 long sword a +0 chain mail (9, 17, D:6) a scroll of immolation (11, 3, D:6) a tomahawk (13, 14, D:6) a +0 ring mail