George Level 1 of the Dungeon (11, -36, D:1) a +0 dagger (19, -44, D:1) a +0 whip (19, -20, D:1) 16 stones (25, -16, D:1) a gold piece (25, 0, D:1) 11 poisoned needles (26, -17, D:1) 3 curare-tipped needles (27, -44, D:1) a +0 short sword (31, -44, D:1) a stone (32, -40, D:1) 16 arrows (42, -33, D:1) a +0 ring mail (54, -13, D:1) a +0 pair of gloves (58, -20, D:1) 23 sling bullets (63, -21, D:1) a +0 leather armour (63, -4, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 0, D:2) a +0 hand axe (10, -26, D:2) a +0 ring mail (10, -24, D:2) a stone (10, -23, D:2) a +0 leather armour (13, -23, D:2) a stone (14, -10, D:2) 23 stones (15, -23, D:2) a +0 dagger (22, -41, D:2) a cursed -2 short sword (27, -29, D:2) a +0 dagger (31, -14, D:2) a +0 club (31, 6, D:2) a +0 dagger (33, -44, D:2) 17 arrows (33, -3, D:2) 14 bolts (43, 12, D:2) a cursed +0 mace (45, 11, D:2) a +0 dagger (51, -13, D:2) 6 tomahawks Level 3 of the Dungeon (0, 0, D:3) 23 stones (0, 18, D:3) a poisoned needle (1, 19, D:3) a poisoned needle (2, 37, D:3) 19 sling bullets (3, -1, D:3) a +0 club (3, 19, D:3) a +0 blowgun 6 poisoned needles (5, 29, D:3) a +0 dagger (22, 28, D:3) a +1 leather armour of fire resistance (32, 8, D:3) a +0 club (33, 31, D:3) a +0 hand axe (34, 55, D:3) a +0 club (38, 19, D:3) a +0 dagger (50, 36, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (2, 6, D:4) 19 bolts (11, 1, D:4) a giant gecko corpse (still there?) a quokka corpse (still there?) (21, -17, D:4) a +2 flail of protection a +0 robe (22, -6, D:4) an adder skeleton