George Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -35, D:1) a +0 dagger (9, 11, D:1) 26 arrows (10, -27, D:1) 18 bolts (12, 8, D:1) 15 sling bullets (16, -38, D:1) a +0 spear (19, -19, D:1) a +0 short sword a +0 dagger (25, 1, D:1) a +0 dagger (26, 5, D:1) a cursed +0 club (30, -13, D:1) a +0 helmet (34, -26, D:1) a +0 club (38, -10, D:1) a +0 ring mail (40, -35, D:1) 24 stones Level 2 of the Dungeon (3, 1, D:2) a stone (5, 3, D:2) a stone (10, -2, D:2) 12 stones (23, 28, D:2) 19 arrows (28, 46, D:2) a +2 dagger of flaming a +0 hunting sling 17 stones (30, 49, D:2) a stone (37, 36, D:2) a +0 club (43, 9, D:2) a cursed -2 club a +0 whip a +0 short sword a +0 ring mail (45, 11, D:2) 10 stones (45, 13, D:2) 10 stones (46, 1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -5, D:3) a wand of flame (0/48) (9, 33, D:3) a wand of digging (1/24) (10, 22, D:3) 12 sling bullets (17, 35, D:3) a +0 ring mail (23, 8, D:3) 17 arrows (23, 11, D:3) 15 bolts (24, 18, D:3) a +0 dagger (28, 0, D:3) a +0 dagger (30, -11, D:3) 27 bolts (30, -2, D:3) a cursed -1 hand axe (30, 13, D:3) a stone (31, 11, D:3) 3 stones (38, -8, D:3) a +0 club (39, 3, D:3) a +0 hunting sling (44, 17, D:3) a +0 club a +0 robe (46, -5, D:3) a +0 whip (47, 11, D:3) 20 stones (48, 10, D:3) a +0 short sword (50, 9, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Lyecaybb's Armour Shoppe a +0 leather armour (24 gold) a +0 robe of magic resistance (92 gold) a +0 leather armour (24 gold) a +1 robe of magic resistance (152 gold) a +0 plate armour (276 gold) a +0 ring mail (48 gold) the cursed +0 helmet "Tuts" {Int+2} (152 gold) It affects your intelligence (+2). It has a curse placed upon it. a +0 robe (8 gold) a +1 ring mail of positive energy (156 gold) the +1 chain mail of Dawn {rPois MP+9} (248 gold) It protects you from poison. It affects your magic capacity (+9). a +0 chain mail (54 gold) (0, 0, D:4) a +0 falchion a +0 leather armour (1, -2, D:4) a +0 robe (3, 1, D:4) a +0 mace (17, 26, D:4) 26 stones (22, -8, D:4) 16 poisoned needles (25, 3, D:4) 17 stones (40, 5, D:4) a +0 flail (42, -13, D:4) 14 sling bullets (48, 5, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a plain deck of changes (0, 12, D:5) 23 stones (30, 31, D:5) a +0 short sword (32, 25, D:5) 19 stones (49, 21, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, -1, D:6) 21 arrows (8, -20, D:6) a +0 club a +0 leather armour (10, -19, D:6) a +0 dagger a cursed +0 robe (10, 5, D:6) a +0 flail (15, -48, D:6) 10 sling bullets (15, -14, D:6) a +1 vampiric hand axe (17, -12, D:6) an uncursed ring of magical power a +2 ring of dexterity a +0 scale mail (20, -9, D:6) a +0 club (21, -7, D:6) a +0 robe (21, 2, D:6) a +0 dagger a +0 ring mail a +0 war axe a +0 ring mail a +0 dagger a +0 chain mail a +0 club a +0 ring mail a +0 flail a +0 leather armour (25, -41, D:6) 11 stones (26, -40, D:6) a +0 trident (41, -31, D:6) a +0 pair of gloves (45, -52, D:6) a +0 dagger a +0 scale mail (46, -52, D:6) a +0 dagger a +0 robe (46, -49, D:6) a cursed -2 dagger a +0 leather armour (46, -48, D:6) a +0 flail a +0 dagger a +0 robe (47, -11, D:6) 12 poisoned needles (51, -26, D:6) a +0 shortbow 25 arrows (56, -9, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (1, -1, D:7) a +0 giant club (13, -3, D:7) 10 stones (15, 4, D:7) a wand of random effects (25/48) (21, -13, D:7) a +0 lajatang (22, 6, D:7) a +2 mace of protection (23, 18, D:7) a +0 trident (26, -1, D:7) a +0 giant club (38, 16, D:7) 19 arrows (39, 43, D:7) an arrow a +0 scale mail (39, 44, D:7) 2 arrows (39, 46, D:7) a +0 shortbow 13 arrows (40, 42, D:7) an arrow (42, 32, D:7) 18 arrows (45, 34, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (7, -6, D:8) 22 stones (9, 24, D:8) a +0 ring mail (17, 33, D:8) a +0 giant spiked club (19, 25, D:8) a +0 war axe (28, -8, D:8) a +0 club (42, 0, D:8) a +0 leather armour a +0 flail a +0 short sword a +0 dagger a +0 robe a +0 whip (43, -4, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant spiked club (0, 1, D:9) a +0 flail a cursed +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 falchion (4, -9, D:9) 15 stones (5, -16, D:9) a +0 dagger a +0 robe a +0 flail a +0 halberd a +0 plate armour (6, -14, D:9) a +0 leather armour (12, 7, D:9) a +0 plate armour (12, 14, D:9) 5 stones (13, -20, D:9) 16 arrows (13, 14, D:9) a +0 helmet (19, -20, D:9) 25 stones (20, -21, D:9) 23 stones (22, -3, D:9) a +0 shortbow 25 arrows (24, -3, D:9) an arrow (28, -25, D:9) a +0 war axe (29, -6, D:9) 18 stones (30, -21, D:9) a +0 trident (36, 0, D:9) a +0 plate armour (42, 0, D:9) a +0 flail (44, -18, D:9) a +0 pair of gloves (45, -2, D:9) a +0 dagger a +0 robe a +0 hand axe a +2 vampiric war axe a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a killer bee corpse (1, 4, D:10) a +0 greatsling (26, 19, D:10) a +0 hunting sling (33, 2, D:10) a +0 club (34, -1, D:10) a +0 mace (35, 19, D:10) a hound corpse (skeletalised by now) (37, 16, D:10) a +0 hand axe the Ecumenical Temple