George Level 1 of the Dungeon (0, 0, D:1) 14 stones (9, 4, D:1) a +0 club (13, -1, D:1) 19 arrows (43, 31, D:1) a stone (44, 31, D:1) a stone (44, 32, D:1) a stone (45, 33, D:1) a stone (46, 33, D:1) a stone (47, 10, D:1) a stone (47, 13, D:1) a +0 club (47, 35, D:1) a +0 club (48, 20, D:1) 20 stones (49, 36, D:1) a +0 whip (52, 7, D:1) 14 stones (55, 19, D:1) a scroll of noise (59, 48, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) an adder corpse (3, 11, D:2) a plain deck of defence (8, -4, D:2) a goblin corpse (8, 6, D:2) a rat corpse (10, -7, D:2) a rat corpse (12, 9, D:2) 16 poisoned needles (16, -23, D:2) 18 stones (21, -3, D:2) 19 stones (25, -13, D:2) a kobold corpse (skeletalised by now) (25, 17, D:2) a +0 club (25, 19, D:2) a +0 spear (unseen) (27, -10, D:2) an adder corpse (skeletalised by now) (28, 11, D:2) 18 gold pieces (28, 15, D:2) a giant cockroach corpse (29, -33, D:2) a +0 club a kobold corpse (29, 13, D:2) a throwing net (36, -9, D:2) a +0 war axe