George Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (9, -1, D:1) a +0 spear (9, 6, D:1) a +0 dagger (10, -8, D:1) 17 stones (18, -35, D:1) a +0 robe (25, -24, D:1) a +0 scale mail (37, -42, D:1) a +0 dagger (37, -41, D:1) a +0 club (37, 4, D:1) a +0 club (38, -41, D:1) a +0 ring mail (38, -20, D:1) a +0 club (41, -7, D:1) a +0 hand axe (43, -20, D:1) a +0 club (47, -29, D:1) a +0 large shield (48, -23, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +2 quarterstaff of chaos (1, 3, D:2) a +0 mace (10, 3, D:2) a +0 robe (24, 6, D:2) a +1 helmet (35, -3, D:2) a +0 club (38, -12, D:2) a +0 scale mail (39, 4, D:2) a cursed -1 mace (48, 9, D:2) a +0 club (56, 0, D:2) 23 stones (57, -2, D:2) 15 sling bullets (57, 1, D:2) a cursed -3 spear (57, 5, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a cursed -2 dagger a +0 robe (6, -2, D:3) a +0 whip of freezing a +0 scale mail a +0 dagger a +0 club a +0 club 4 tomahawks (11, 42, D:3) a book of Callings (11, 45, D:3) 8 javelins (15, 32, D:3) a stone (16, 32, D:3) a stone (18, 32, D:3) 2 stones (18, 35, D:3) an arrow (19, 38, D:3) an arrow (19, 40, D:3) a +0 shortbow 14 arrows (19, 41, D:3) a stone 2 arrows (20, 42, D:3) an arrow (20, 45, D:3) a +0 ring mail (21, 42, D:3) a +0 whip 3 stones a +0 dagger (24, 27, D:3) a +0 short sword a +0 scale mail (24, 28, D:3) a +0 short sword a +0 blowgun 13 poisoned needles (28, 34, D:3) a +0 club (33, 30, D:3) a +0 hand axe (35, 2, D:3) a cursed +0 hand axe Level 4 of the Dungeon [Shop] Ucruumow's Assorted Antiques the +0 leather armour "Xotev" {rC+} (480 gold) It protects you from cold. a cursed -1 cloak (3 gold) a cursed +0 quarterstaff (30 gold) a scroll of identify (60 gold) a +0 trident (105 gold) a scroll of remove curse (90 gold) a +2 storm dragon armour (2760 gold) a scroll of recharging (285 gold) a scroll of identify (60 gold) the cursed +1 flail of Impatience {flame, *Corrode rPois Dex+3} (606 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from poison. It may corrode you when you take damage. It has a curse placed upon it. an uncursed staff of cold (750 gold) a plain deck of summoning (420 gold) (0, 0, D:4) 11 arrows (5, -6, D:4) a +0 club (14, -23, D:4) a +0 spear (15, -43, D:4) an adder corpse (15, -36, D:4) 10 gold pieces (15, -23, D:4) a +3 spear (16, -22, D:4) a +0 club (17, -9, D:4) a +0 ring mail (18, -43, D:4) a +0 ring mail of positive energy (18, -41, D:4) a jackal corpse (18, -35, D:4) 14 arrows (18, -24, D:4) a +0 dagger (unseen) (25, -40, D:4) a +0 arbalest (37, -20, D:4) a +0 dagger (38, -38, D:4) a +0 ring mail a +0 robe a +0 club a +0 club a +1 dagger of venom