George Level 1 of the Dungeon (8, -10, D:1) 6 arrows of flame (8, 1, D:1) a +0 hunting sling (8, 34, D:1) a +0 short sword (11, 3, D:1) a +0 club (18, 35, D:1) a +0 club (19, 8, D:1) a +2 vampiric dagger (19, 19, D:1) a +0 spear (31, 25, D:1) a +0 club (32, 7, D:1) a +0 scale mail (32, 42, D:1) a +2 helmet (35, -3, D:1) a +0 club (35, 39, D:1) 19 stones (36, 29, D:1) a +0 robe (40, 16, D:1) a +0 short sword (41, 30, D:1) a +0 leather armour (42, 11, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a +0 short sword (2, -27, D:2) 21 arrows (8, -13, D:2) 8 exploding sling bullets (9, -16, D:2) a +0 club a +0 whip (14, -18, D:2) a wand of digging (1/24) (22, 11, D:2) a hobgoblin corpse (skeletalised by now) a giant newt corpse (skeletalised by now) (24, -20, D:2) a +0 club (26, -16, D:2) 21 stones (33, -10, D:2) an Akashic Record (35, 0, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (8, -4, D:3) 19 stones (11, -5, D:3) 9 bolts (15, -11, D:3) a kobold skeleton (15, 4, D:3) a +0 dagger a cursed +0 leather armour (16, -12, D:3) 2 potions of berserk rage 2 scrolls of teleportation (16, 4, D:3) a +0 mace a cursed +0 ring mail a rat corpse (18, -7, D:3) a +0 mace an orc corpse (26, -16, D:3) a goblin skeleton a hippogriff corpse