George Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -6, D:1) a +0 club (15, 41, D:1) a +0 club (27, 31, D:1) a +0 short sword (35, 35, D:1) a +0 ring mail (39, 28, D:1) a +2 dagger of speed (44, 1, D:1) a +0 short sword (47, 36, D:1) 15 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (4, 15, D:2) a +0 whip a +0 club a +0 hunting sling 12 stones a goblin corpse (skeletalised by now) (5, 16, D:2) a stone (5, 17, D:2) a stone (6, 19, D:2) a stone (7, 0, D:2) a +0 club (7, 36, D:2) a +0 scale mail (20, -14, D:2) a +0 short sword (21, 28, D:2) a +0 dagger (22, 30, D:2) 16 bolts (24, -1, D:2) 21 arrows (32, 14, D:2) a +0 dagger (51, 10, D:2) a giant newt corpse (skeletalised by now)