George Level 1 of the Dungeon (0, 0, D:1) 22 poisoned needles (4, -10, D:1) a +0 short sword (11, -20, D:1) 24 stones (12, -11, D:1) a +0 club (17, -15, D:1) a cursed -3 hunting sling (24, -18, D:1) a +0 club (24, -14, D:1) a +0 whip of flaming a +0 hunting sling (27, -25, D:1) a +0 dagger (42, 0, D:1) a +0 dagger (44, 14, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 18 bolts (5, 9, D:2) a +0 mace (14, 4, D:2) a +0 short sword (19, 12, D:2) a +0 club (22, -40, D:2) a +0 robe (25, -30, D:2) a +0 club (30, -13, D:2) a +0 dagger (36, -5, D:2) a +0 mace (38, -29, D:2) a +0 mace (46, -22, D:2) a +0 club (56, -29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 1, D:3) a +0 dagger (3, -22, D:3) a +0 dagger (4, 10, D:3) a cursed -1 ring mail (5, -7, D:3) a stone (5, 0, D:3) a +0 club an orc skeleton (6, -5, D:3) 2 stones (7, -4, D:3) a stone (7, 14, D:3) 12 poisoned needles (11, -1, D:3) a +0 short sword (11, 10, D:3) 2 scrolls of teleportation 2 scrolls of random uselessness (12, -11, D:3) a +0 club (12, -4, D:3) 19 stones (14, -23, D:3) a +2 vampiric dagger (16, -5, D:3) 27 arrows (19, 0, D:3) a +2 hat (23, -23, D:3) 7 poisoned needles (30, -11, D:3) a +2 dagger of electrocution (40, -3, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 11 arrows (4, 4, D:4) a +0 club (4, 5, D:4) a +0 flail a +0 spear