George Level 1 of the Dungeon (10, 32, D:1) a +0 dagger (11, -17, D:1) a cursed +0 robe (19, 17, D:1) a +0 hand axe (22, -16, D:1) a +0 scale mail (26, 10, D:1) a +0 whip (29, -13, D:1) a +0 short sword (30, -11, D:1) a +0 club (30, 16, D:1) a +0 club (36, 9, D:1) a +0 scale mail (37, 28, D:1) 14 stones (38, 3, D:1) a +0 club (42, -18, D:1) 5 bolts (43, 24, D:1) a +0 club (50, -5, D:1) a +0 robe (53, 25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 stones (13, 15, D:2) a +0 leather armour (22, 13, D:2) a worm corpse (26, 19, D:2) 13 gold pieces (31, 14, D:2) a scroll of teleportation (45, -11, D:2) 10 stones (45, -8, D:2) a +0 dagger a goblin corpse (47, -8, D:2) a cursed -1 club (48, -5, D:2) a stone (52, -5, D:2) a stone (54, -17, D:2) 14 gold pieces (55, -5, D:2) a stone Level 4 of the Dungeon (0, 0, D:4) 21 stones (6, 2, D:4) a +0 leather armour (7, 3, D:4) a sling bullet