George Level 1 of the Dungeon (0, 0, D:1) 30 arrows (4, 8, D:1) a +1 helmet (6, 29, D:1) 15 arrows of dispersal (8, 24, D:1) a cursed +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 25, D:2) a +0 ring mail (8, 9, D:2) a +0 dagger (15, 23, D:2) 3 large rocks (16, 3, D:2) a +0 club (18, 1, D:2) 13 stones (38, 6, D:2) a +0 club a +0 hunting sling 9 stones (38, 8, D:2) a stone (38, 9, D:2) a stone (38, 10, D:2) a stone (39, 10, D:2) a +0 club (40, 7, D:2) 21 sling bullets (41, 23, D:2) 25 sling bullets (50, 51, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hunting sling 9 stones (2, -8, D:3) 17 bolts (3, -33, D:3) a +0 scale mail (3, -31, D:3) a stone (3, -1, D:3) a stone (4, -30, D:3) a stone (4, -2, D:3) a stone (7, -9, D:3) 21 stones (8, -3, D:3) 20 exploding sling bullets (27, -21, D:3) a +0 war axe (unseen) (29, -24, D:3) a +0 war axe (unseen) (30, -24, D:3) a +0 club (36, -21, D:3) a scroll of magic mapping