George Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 20, D:1) 11 stones (12, 2, D:1) 28 stones (27, 20, D:1) 8 curare-tipped needles (33, 3, D:1) a cursed -1 club (34, 31, D:1) 18 stones (41, 33, D:1) a cursed -2 club (50, 34, D:1) a +0 dagger (54, 34, D:1) a stone (54, 41, D:1) a +0 club (55, 34, D:1) 2 stones Level 2 of the Dungeon (1, -7, D:2) a +0 leather armour (3, -8, D:2) 6 javelins (6, -3, D:2) a +0 leather armour (10, 12, D:2) a +0 hand axe (19, -17, D:2) a +0 dagger (21, -17, D:2) a stone (24, -17, D:2) a stone (25, -17, D:2) a stone (26, -17, D:2) a +0 club (27, 8, D:2) 8 needles of paralysis (43, -1, D:2) 9 poisoned needles (45, 1, D:2) a +0 club (46, -17, D:2) a +0 flail a +0 leather armour (46, -16, D:2) a +0 mace a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (13, 3, D:3) a cursed -3 club (13, 4, D:3) a +0 club (35, -2, D:3) a +0 hand axe a +2 ring mail of poison resistance (36, -22, D:3) a rat skeleton (36, -16, D:3) 2 stones (36, -2, D:3) a -2 chain mail (37, -15, D:3) a +0 hunting sling 29 stones (38, -22, D:3) a +0 scale mail (41, -23, D:3) a +0 flail a +0 leather armour (41, -22, D:3) a +0 short sword a +0 scale mail (41, 1, D:3) a +0 leather armour Level 4 of the Dungeon (5, 0, D:4) a meat ration (7, 18, D:4) a giant newt corpse a ball python corpse (12, 24, D:4) an uncursed amulet of dismissal (14, 19, D:4) a jackal corpse